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Author Topic: The 10 most common tracker mistakes  (Read 40364 times)

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Saga Musix

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The 10 most common tracker mistakes
« Reply #10 on: May 30, 2006, 22:06:58 »

there are also the volume slide of "the other type" which are ptretty cool:

Code: [Select]

C-5 01 D 08
    01 D 08
    01 D 08
    01 D 08
    01 D 08
..............
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Eagle

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« Reply #11 on: May 31, 2006, 10:05:10 »

Quote from: "John_Marwin"
Hehe, since I'm too an old fox in this game, I thought I'd give you a bit of critique on your article. =)

Blah, blah, blah, see original post.


I can simply say that this was intended for newbies to guide them to avoid obvious and common mistakes. I'll take your critique in mind and see if I could change some of the phrasing to the better, though, I sense it's not entirelly neccesary to rush it. "If it ain't broke, don't fix it", you know.

EDIT: Did "fix" it, now. Major improvements done. Took all comments on this thread in consideration and added a few things on my own.
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yozfitz

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« Reply #12 on: June 19, 2006, 03:04:31 »

...just trying posting here for the first time.  

I find Eagle´s article interesting, and I'm listening to some of his songs right now (I´m not gonna mention them; no permission.)

Notwithstanding, I agree with John_Marwin's ´bit of critique´, though I have into account this is a for-Newbies-tracking articles.  

I've just also listened to a pairof Rikimbo's.  And I think Rikimbo's tracking is not bad; if he considers he makes the mistakes listed in the article. Are they mistakes really?

In my opinion, some aspects mentioned in the article like loudness or speed are not ones to be strictly ´arbitrated´by anyone.

I mean, from Eagle's music subjectivity the article is ok.  But I would rather specify "This is my opinion" on top of it.    Hope I´m being clear.
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Eagle

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« Reply #13 on: June 26, 2006, 20:37:18 »

I think most people understand that my article is subjective. I am not using any proofs nor refeering, so of course it is subjective.

And if you want to comment about my music, that's fine. Though, those I have uploaded are pretty crappy or average or both. I have yet to do something actually note-worthy. Though, Abstract C++ is pretty good. At least it is the best I have done up to this date.
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Kmuland

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« Reply #14 on: July 03, 2006, 15:39:59 »

Quote

#2 - TOO LOUD, TOO QUICK!!

It happens that I turn on a fresh module which goes BAAAM-BA-BLAH! In those cases the author had built on the same patterns putting more and more samples without considering volume. The author probably had a low volume on his/her speakers too. Pay attention to the graphical equalizer (The red and green volume meters) in your tracker.


Milkytracker have a level meter and a 0dB peak "red light" for check that your track is not clipping..
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Saga Musix

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« Reply #15 on: July 03, 2006, 16:21:50 »

and in modplug, it doesn't matter how loud  you set the volume- it is so clever and the sound never clips! it's just super :)
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minomus

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« Reply #16 on: July 03, 2006, 22:04:38 »

Quote from: "Jojo"
and in modplug, it doesn't matter how loud  you set the volume- it is so clever and the sound never clips! it's just super :)


That's caused by a limiter and it shouldn't be overused. If you raise too much volume -> it doesn't clip because of limiter BUT -> it kills dynamics. That's why i hate for example modplug players' AGC (automatic gain controller). It's for people who are too lazy to adjust every now and then the levels for different tracks so that they can breath.
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Saga Musix

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« Reply #17 on: July 03, 2006, 22:14:32 »

well, you even don't have to enable AGC and i don't recognize any modification of volume when it gets too loud. i think doesn't get too loud because of the internal 32 bit mixing processes - "there's enough space for loud sounds" ;)
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Eagle

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« Reply #18 on: July 04, 2006, 16:58:24 »

I don't think the 32-bit mixer extends the maximum volume, but it enables more fine differences in amplitudes.
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minomus

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« Reply #19 on: July 04, 2006, 17:50:37 »

Heh, at least I get it clipping without AGC and raising the main level too much. Only way to avoid that is limiting and then we'll hear the problems I mentioned ;)
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