Outer Galaxy Space Rock (spx-outergalaxyspacerock.it)
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This module has been spotlit!
Nominated by the crew for either outstanding quality, technique or creativity (or combination of) on 2nd Apr 2010
Internal Texts *
/=======================================================================\ | | | THE SPACE RING | | EIGHTH RING : OUTER GALAXY SPACE ROCK | | ------------------------------------- | | Composed by Sphenx (C) 2008 | | | \=======================================================================/ /===========\ | TECH INFO |=================\ \===========/ | | | | Creation : 2000-09-23 | | Version : 1.18 - Low Qual | | Running Time : 7:32 L | | Active Channels : 32 | | Virtual Channels : 88 | | Samples : 87 | | Instruments : 95 | | Patterns : 100 | | Resonant Filters : Yes | | | \===========================/ | | | | /================\ | THE SPACE RING | \-------------------------------------\ | 08 / 10 : OUTER GALAXY SPACE ROCK |==================================\ \===================================/ | | | | | | The outer space is not silent! | | | | Not all aliens show themselves friendly towards the newcomers | | Humanoids. The nature is the same everywhere and using the force | | still remains the first way to discussion. The Survivors are not | | welcome and they must leave the Alien planets now or suffer their | | wrath! | | | | So came the time to unveil human technology and weaponry to these | | profane Aliens! Not just to be Survivors from the Earth they now | | have to be Survivors from the galaxies! | | | | Then begin battles in the space; space ships against aliens | | vessels, millions of different missiles from solar fire to sonic | | waves, unhearable screams and big explosions through the darkness! | | | \====================================================================/ | | | | | | | | /=========\ | SAMPLES |==============================================================\ \=========/ | | | | A whole set of pleasant samples that come from: | | | | AWS: Awesome | | BSH: Basehead | | BTR: Betrayer (C) 1999 (taken from Gyn "Classic vs Death") | | CDV: Cadaver | | CEK: Ceekayed | | CTS: Cactus | | DRK: Dragoon-Kun | | GUS: GUS Patch | | JLI: Jogeir Liljedahl | | J29: Jesus 2099 | | MVB: Michiel Van Den Bos | | OGU: Olaf Gustaffson | | QUA: Quasian | SF2: Sound-Founts | | SKA: Skaven | | SND: Sandman | | SPX: Sphenx | | TEQ: Teque | | ???: A few I don't remember where they come from ... | | | | I would specially thank Betrayer for the excellent guitars samples, | | and Skaven and Teque for additional drums and guitars. | | | | | \======================================================================/ | | /=======\ | NOTES |================================================================\ \=======/ | | | | I started this module to create an ingame music for a custom | | Starcraft map involving a messy continous battle over space | | (no place to build base, just spaceship battles). :))) was quite fun!| | | | As for other modules, I refreshed this one in 2008 with some better | | samples, and I did not even extended the structure : I kept the | | original 32 channels ;) | | | | Naturally, it took its place among the Space Ring Cycle. | | | \======================================================================/ | |/ | | \| | | /| | | |\ | /=========\ | CONTACT |==============================================================\ \=========/ | | | | Let your message travels through the netspace towards this place: | | | | gb_sphenx_hotmail.com | | | \======================================================================/ ___________________________________________________________________________ Outer Galaxy Space Rock (C) 2008 - Sphenx ___________________________________________________________________________ Might be possible those Aliens use Protoss technology ? ...
GLead:MainGuitar GLead:OverGuitar GLead:OverGuitar Special Guitar:Lead Soft Guitar:Lead Guitar:Lead(X2Special) Guitar:Lead(X2Pan) Guitar:Lead(X2Picked) Guitar:Lead(X2Echo) Guitar:Highg4.wav Guitar:Gtr2.wav Guitar:FBSolo.1 Guitar:FBSolo.2 Guitar:FBSolo.3 Guit:Distant gt1 Guit:Distant gt1 short Guit:All 1 Guit:All 1 Fade Guit:All 2 Guit:All 2 Fade P Guit:All 2 Fade Glitch P Perc:Open Hihat Perc:Closed HiHat Perc:Tamby Perc:ClakHihat Perc:ClakHihat Rand Pan Perc:ShortSnare Perc:BassDrum Perc:BassDrum Perc:Snare Perc:Electric Drum Perc:Electric Tom Perc:Thintom Perc:Base Perc:Snare Perc:Snare Perc:Tambourine Perc:BashSnare Perc:BuffBassDrum Perc:LowQual Snare Perc:Tonic Hit Long Perc:Tonic Hit Crash:Quick Crash Wet L Crash:Quick Crash Wet R Loop:darkxceed Loop:BreakBeat Loop:DrumLoop Sfx:Piew Chip:Castle Chip:Square Picked P Chip:Castle - Chip:Castle Filter F Chip:Sub Bass Chip:Sub Bass Cont. Chip:Sub Bass Half Pat Chip:Sub Bass Echo Chip:Square Detuned Chip:Base Hard Square P Chip:Hard Square Decrea P Chip:Hard Square Off - Chip:Square p vib Chip:Square f vib Chip:Hard Square Chip:SynBrass P Chip:SynBrass Harder P Synth:Square Short + P Synth:Square Short - P Synth:Square Round ShortP Synth:Arppe2600 Lead Synth:Lead Synth:Lead Picked Synth:Arppe2600va F Synth:Bassi Synth:Triangle Synth:Triangle Short Synth:Triangle Echo Synth:BottleSpace Str:Faze Strings Str:Faze Strings Fast - Str:High Strings Str:Faze Strings F Str:Faze Strings - Str:Soft HiStrings Long Str:Soft HiStrings Str:Soft HiStrings Fast - Pad:SlowThickPadV ->R Pad:SlowThichPad ->L Pad:SlowThickPadV ->R Pad:RealOrOB ->R Pad:SweepPad ->R Pad:SweepPad Simple Pad:RealOrOB - Pad:SlowThick Continue Pad:SlowThick Normal Pad:SlowThick Super Fast- AWS:Tambourine AWS:Faze Strings AWS:bassi BSH:KickDrum BTR:open (E) BTR:1st (F) BTR:2nd (F#) BTR:3rd (G) BTR:4th (G#) BTR:5th (A) BTR:6th (A#) BTR:7th (B) BTR:8th (C) BTR:9th (C#) BTR:10th (D) BTR:11th (D#) BTR:12th (E) BTR:open (E) BTR:1st (F) BTR:2nd (F#) BTR:3rd (G) BTR:4th (G#) BTR:5th (A) BTR:6th (A#) BTR:7th (B) BTR:8th (C) BTR:9th (C#) BTR:10th (D) BTR:11th (D#) BTR:12th (E) CDV:LeadGuitar CDV:LeadGuitar CDV:LeadGuitar CDV:LeadGuitar CDV:LeadGuitar CDV:LeadGuitar CDV:LeadGuitar CDV:LeadGuitar CEK:Crash CTS:Beatom.sam CTS:BassLoop(darkxceed) CTS:Piew CTS:Drum Loop DRK:Strings GUS:Open Hihat GUS:Closed HiHat JLI:Sid.Square JLI:Sid.Square JLI:hardstrings J29:Strings MVB:BassDrum OGU:Lead QUA:Lead SF2:Quick Crash Wet L SF2:Quick Crash Wet R SF2:ThinTom SF2:Electric Tom SF2:Snare Edge Hard2 SF2:Electronic Snr 1 SKA:FBSolo.1 SKA:FBSolo.2 SKA:FBSolo.3 SKA:BashSnare SKA:Snare1 SKA:Snare2 SKA:BuffBassDrum SND:Lead Guitar SPX:SlowThickPad SPX:Filtered Snare SPX:SweepPad SPX:Castle SPX:Noisy Square SPX:Sine Scut 005 SPX:Noisy Square Vibrato SPX:BottleSpace SPX:Arppe2600.Leads SPX:Synth Brass Ensemble SPX:RealOrOB TEQ:Gtr2.wav TEQ:Gtr2.wav TEQ:ClickDrum TEQ:Snare TEQ:Bassdrum Snare TEQ:Highg4.wav ???:Tamby ???:Lead ???:Lead*2