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Messages - raina

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581
EBx effect memory is shared with EAx, but not with Axy. It wouldn't be the same parameter as EAx/EBx operates per row and Axy does so per tick.

582
MilkyTracker Community / Re: Effects on 1st 'tick'...
« on: June 27, 2008, 13:01:33 »
That's what I meant, I made the test too. ;) But maybe I wasn't clear enough.

583
MilkyTracker Community / Re: Effects on 1st 'tick'...
« on: June 26, 2008, 17:58:00 »
It's true. Spd 1 makes a lot of stuff useless but this is according to specification and there's nothing to fix there.

Fine slides work per row, so it doesn't matter that a row contains only tick 0.

584
NitroTracker Community / Re: Open Source!1!11!
« on: June 26, 2008, 11:13:30 »
And what is different now?

585
MilkyTracker Community / Re: Effects on 1st 'tick'...
« on: June 25, 2008, 19:21:51 »
1. "Set" type commands become effective immediately on tick 0, so that goes for Cxx, 8xx and such.

2. & 3. I don't think the following rows are handled any differently so I'd say yes, it's irregular and these per tick commands work just the same on volume column.

586
Bug Report Archive / Re: Latency?
« on: June 22, 2008, 17:22:12 »
Only the pattern font size can be changed (with the radio buttons). The faces are freely selectable but the GUI only uses the Tiny and System font sizes.

587
Dug up a couple of 16 channel "full" modules of mine from the archive:

http://modarchive.org/module.php?148590
http://modarchive.org/module.php?148649
http://modarchive.org/module.php?155947
http://modarchive.org/module.php?156706

I hope they're tough enough and helpful for you. :)

588
MilkyTracker Tracks & Songs / Re: My first songs
« on: June 20, 2008, 10:15:58 »
For the effect commands, try MilkyTracker.html in your program directory or the Documentation section of the website. There you can also find quick reference printouts.

589
MilkyTracker Community / Re: Stereo-Files
« on: June 18, 2008, 18:41:33 »
I'd say most of the time you pick the "Mix" option and then use a mono sample with both the left and right channel information. But if you want to keep the original stereo image, you need to load both channels in different instrument/sample slots and set their panning to 00 for left and FF for right. Then you need to write two identical tracks in the pattern sequencer, only using the left channel sample for the first one and the right channel for the other.

590
The Lobby / Re: say hello.,,, mmm aaaaahhhh => HI
« on: June 10, 2008, 10:34:39 »
Well, you've got a little blurred general picture there, which is a lot more than what with the majority of population can brag. But if you want to focus it, here:

You are correct about the self-contained structure of module files. It has been prevalent through the second generation of PC trackers until recent years when so-called 3rd generation trackers (and some hacks) have allowed using external, even pro level, plug-ins as real-time synthesizers, advanced samplers, effects and what-can-you-think-of.

Karsten Obarski's Ultimate Soundtracker introduced the .MOD format and tons of hacked versions made it somewhat of a standard on the Amiga although there were playback and implementation differences. ProTracker (written and maintained by several different people throughout the years), especially the final revisions of versions 2 and 3 eventually became the most popular .MOD trackers on the Amiga. You might be spot on about .MED, somebody else needs to comment on that though. I don't really know since my path went from C64 to the PC.

Until ScreamTracker 3 by Future Crew, PC trackers were mostly imitating 4-channel Amiga trackers with the rare exception of offering more channels a.k.a. polyphony. (Not that the processors could have handled mixing that much more nor that the consumer level soundcards, DIY DACs or the system speaker could have made it all sound any good. ;) ST3 and its module format .S3M grew immensely popular only to be matched later by Fasttracker II (by Triton) with its .XM and Impulse Tracker (by Jeffrey Lim) with .IT.

The early versions of IT were just an improved ST3, and for a very long time XM was still the format with more features. As time went by IT took over the features from FT2 and introduced new features as well. I guess Triton was just too busy programming games at that time ;)

FT2 was the first tracker to really leap ahead from the old regular module formats which only offered samples without any fancy instrument attributes like envelopes, auto-vibrato etc.

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