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 81 
 on: March 27, 2024, 12:23:33 
Started by m0d - Last post by Viraxor
I would continue making repetitive crappy 3/10 house in a DAW if I have never heard of modules (specifically Carlos' modules. These jazz modules are a really big influence on me).

 82 
 on: March 27, 2024, 12:21:04 
Started by clear2ooo - Last post by Viraxor
Nice choices for the top 10, norfair and nagz!! Welcome back.

 83 
 on: March 27, 2024, 02:29:11 
Started by clear2ooo - Last post by clear2ooo
top10

caught_my_illusion.xm
cloning_clones.xm
nf-picts.xm
radio_signals.s3m
scamper1.xm
temple_of_weirdness.xm
utopaiila.xm
032600.it
lamb_-_c64_-_einstein.xm
garbage.s3m

top 5 or 6 no particular order. they are all cool!

"cloning_clones" the closest style from recent artist arcenzzraath. except his tracks are just too loud.

i wish i could hear more drum-n-bass like "radio_signals", like the alex martin "summer rain" track also. (that on commercial cd compilation) actually difficult for me to do, i have tried it. i get tired quickly of "amen", "apache" etc.

the "scamper1" looks like it was by african artist. a bit too quiet. recall a bit like disjecta, i have both his records. like his work with seefeel too. but this module has odd beat, what i like the most.

discovered another called "botik.xm" by roberto mirkok. don't know if it's the same person. says also from consenza, italy. the same style.

all these downloaded circa 2011 also. not in recent time. i have three or so but i have to look up their filenames.

i put eleventh. but not actually in that list. i discovered this in "rockbot" game. it was put down as "daisie-bot" song. it was by artist from norway.

i put twelveth too. but got this from qb64 mod player by "a740g", one of the developers of qb64 phoenix edition. this is better to see patterns play back, i don't like music nor style that well. this only play "mod" format but is very good program.


read my post again more carefully if:
* i post an emoticon.
* i reply to someone else.
* i provide link to another web site.

 84 
 on: March 26, 2024, 00:24:17 
Started by clear2ooo - Last post by clear2ooo
clear2ooo

get used to me. i am a part-time computer programmer. also a less-successful electronic musician.

primarily i use openmpt. because sometimes i have to work with clunky plug-ins. but i have also used milky tracker and schism tracker. the latter program is better. but the keystroke combinations are not.

now i use 64-bit linux exclusively. beginning in 2014 i used ubuntu. before that i used windows. but i preferred xp and 32-bit. i had enough with "full screen menu" and broken "standard" apps of windows 8. however i had difficulty adjusting to gimp, libreoffice and other programs i found on ubuntu. in recent year i distro-hopped a bit. now i have spirallinux with kde plasma desktop on my older laptop. but it is older debian base "bullseye". meanwhile on my newer computer i'm using debian "bookworm" with mate desktop.

i shall look into "noble numbat." i hope is not too bloated. i don't mind snaps that well but i wish it could be snappy like 32-bit way back then. other things before i could return to ubuntu, which is what i prefer.

i have downloaded many modules from this site. since 2011 but there is a break of many years. i couldn't have internet. before too long i post about my first brushings with this site.


read my post again more carefully if:
* i post an emoticon.
* i reply to someone else.
* i provide link to another web site.

 85 
 on: March 22, 2024, 15:50:15 
Started by trilex - Last post by trilex
I'm afraid not. If I remember correctly, I wasn't that enthusiastic about the game. I listened to the s3m file more than I played the game. I played AoE2 a lot and Unreal somehow doesn't fit into my memory either. Thanks for the thoughts though!

 86 
 on: March 21, 2024, 11:58:38 
Started by trilex - Last post by Axxy
Not the Unreal games, Deus Ex or Age of Empires?

Unreal games had .umx wrapper but effectively were .s3m or .it tracker files.

Siren, Michel Van Den Bos, Necros, Basehead among the tracker artists...

 87 
 on: March 20, 2024, 23:06:08 
Started by trilex - Last post by trilex
I don't remember the game, it might have been a shooter. I think it was a Dos game, in whose directories I found an s3m file that contained several songs. There was also a play.exe or player.exe with which I could play the file. That was the first tracker file I ever came into contact with. A short time later I found the Cubic Player and other music files. I'm not sure about the date, it could be 1995+X. Maybe someone remembers it. Thanks for any tips!

Best regards
Alex

 88 
 on: March 19, 2024, 16:18:33 
Started by trufun101 - Last post by trufun101
Hi there,

I'm currently porting Mortal Kombat to the Atari Jaguar, and I'm in need of MOD music for the game.  There are a couple of tracks already available on MODArchive, but I'm looking to have a few more options for stage music.

I have midi versions of the tracks I'm looking for, so it may just be a matter of someone converting the midi files to mod.

Let me know if you're interested!

Thanks

 89 
 on: March 18, 2024, 02:10:59 
Started by DZ-Jay - Last post by looper231
Keep up the development  ;)

 90 
 on: March 17, 2024, 17:23:16 
Started by DZ-Jay - Last post by DZ-Jay
Progress, you ask?  Why, yes.  We have some.  :)

I fixed a bug* in which "tick-zero of a row" was confused with "first tick of a note," which caused the tick-zero handling to only be executed when a new note is started.  DOH!

(* The "bug" existed in my head as well, since I wrote the code to work that way because that is how I understood it.  Imagine my shock and surprise when I finally figured out that it was all wrong.)

We now have the following effects supported:
  • 0xy: Arpeggio
  • 1xx: Portamento Up
  • 2xx: Portamento Down
  • 3xx: Portamento To Note
  • 4xy: Vibrato
  • 5xy: Portamento To Note + Volume Slide
  • 6xy: Vibrato + Volume Slide
  • 7xy: Tremolo
  • Axy: Volume Slide
  • E1y: Fine Portamento Up
  • E2y: Fine Portamento Down
  • EAy: Fine Volume Slide Up
  • EBy: Fine Volume Slide Down
  • Gxx: Set Global Volume

That's a pretty nice roster.

All these effects have been tested and work as expected -- well, at least the way I understood them to work, based on my research, reference documents, and the feedback from this forum.

I'm quite happy with the results.  I feel now that I have a rather solid framework that handles ticks and effects correctly, so adding new effects should go smoother in the future -- I mean, what could possibly go wrong?  ;D  (Said the guy that has had to re-write his tracker engine multiple times to fix design flaws ...)

Anyway, my next step is to implement a few more of the low-hanging fruit effects, such as  Set Song Speed (Fxx), Tremor (Txx), etc., and see how it goes.

Stay tuned! (Har! Har! see what I did there?)

     -dZ.


UPDATE: Added Gxx effect.

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