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Hall of Shame / Re: do this count?
« on: February 22, 2019, 21:01:42 »
And that concludes that challenge, I hope they are all accurate. I just wish I had the time to look for all these tracks but unfortunately I don't.
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The music tracks in Unreal engine 1 games are all in UMX file formats. Basically, a umx file doesn't contain anything special except for the music track itself which was imported into this umx (this is not entirely true). So which music formats can be used to create umx files?
Games that use the earlier Unreal Engine builds (like Unreal, UT and Deus Ex) support Direct music (MID, MIDI and RMI) and Music Modules - usually shortened to "MOD", but not to be mistaken with a game mod! Modules can have different formats, like .s3m, .xm, .it, .mod.
Axxy: Ok, I only have 6 so far in my collection but sometimes I'm in the mood for some Deep Core Mining and I check to see what they have come up with since last I looked
"Couple of other .MODs in that installer"
(oh if only mod library 2 scanned modules much faster and didn't freeze at some modules (like alivepc_version.mod))
how do i download the entirety of modarchive and/or modland?