Mod Archive Forums
Music Production => MilkyTracker => Tracking => MilkyTracker Tracks & Songs => Topic started by: genecyst on October 22, 2010, 12:08:11
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Hi guys, i'm genecyst and i'm completely new here.
i've started two weeks ago playing with tracking music concept to compose a soundtrack for a game that i've developed.
these are the first tracks i've compose. let me know what you think couse i'm a complete noob and i need some inputs from tracking-veterans:
http://dl.dropbox.com/u/9862299/holyhellOst/02%20theOldTree.mp3
http://dl.dropbox.com/u/9862299/holyhellOst/03%20theAbyss.mp3
http://dl.dropbox.com/u/9862299/holyhellOst/04%20lifeInHell.mp3
thanks a lot
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Tracking veterans speak module, not mp3. ;)
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1°st lesson learned:
http://dl.dropbox.com/u/9862299/hhBlog/01hhOST_intro.xm
http://dl.dropbox.com/u/9862299/hhBlog/02hhOST_oldTree_Game.xm
http://dl.dropbox.com/u/9862299/hhBlog/03hhOST_inTheAbyss_Game.xm
http://dl.dropbox.com/u/9862299/hhBlog/04hhOST_lifeInHell_Game.xm
http://dl.dropbox.com/u/9862299/hhBlog/05hhOST_deadEnd_game.xm
http://dl.dropbox.com/u/9862299/hhBlog/06hhOST_lastHeaven.xm
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Is it just me our do you use samples from the game soul blade? Anyway great songs they sound really similar to songs from the old psx game soul blade. http://www.youtube.com/watch?v=VgAQQKESKcQ ;D
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samples are created with some vst instruments i own.
I don't know soul blade soundtrack, i'm going to listen to it soon.
i'm trying to create something that sound like a heavy simplified and silly version of giga wing 2 ost, to fit a puzzle game for game boy advance.
thanks for listening.