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Music Production => MilkyTracker => Tracking => MilkyTracker Community => Topic started by: urban soul on October 09, 2010, 16:07:59

Title: play pattern backwards...
Post by: urban soul on October 09, 2010, 16:07:59
Hi,

I once saw how backward playback is done using a combination of Dxx and (prob.) Bxx [or E6x]. But I cant find the song... and I dont remember either. Please help me out.

Anyone?
Title: Re: play pattern backwards...
Post by: Saga Musix on October 09, 2010, 19:53:54
Uh, there is more than just module that does this. Do you have any idea what you are searching for, do you remember a melody or whatever? Also, how would you want to play a pattern backwards with E6x? All you need is the pattern break command, and if you just want to use one order item, you also need pattern jump.
Title: Re: play pattern backwards...
Post by: haschischtasche on October 10, 2010, 00:50:10
aehm, what is your question?

do you search for that specific song or do you want to know how to make somethin' in xm-format _appear_ to play a pattern backwards?

if you want to know how to make a pattern play backwards: you can't.
Title: Re: play pattern backwards...
Post by: Saga Musix on October 10, 2010, 12:29:13
Quote from: haschischtasche link=topic=2944.msg11463#msg11463
if you want to know how to make a pattern play backwards: you can't.
[/quote
Huh? Of course you can... Just not with one single command of course...
Title: Re: play pattern backwards...
Post by: urban soul on October 10, 2010, 19:47:54
[...] All you need is the pattern break command, and if you just want to use one order item, you also need pattern jump.


The question was how its done.. not the specific song.

Thx for the hint, I figured it out. The pattern break command has to sit to the right of the pattern jump. So as:

POT 01:

1 ... .. .. B02 ... .. .. ..
2 ... .. .. B01 ... .. .. D01
3 ... .. .. B01 ... .. .. D02
4 ... .. .. B01 ... .. .. D03 <--- we jump in here
Title: Re: play pattern backwards...
Post by: Saga Musix on October 10, 2010, 20:24:59
yes, that's one of the countless idiosyncrasies FT2 has; you wouldn't need to place it right of the pattern jump in other trackers. :P