Mod Archive Forums
Music Production => Tracking => Topic started by: zenon on January 09, 2011, 12:24:53
-
Hi all, I'm trying to make a mod pt compatible, and due to the short range of possible notes, sometimes I play my sample to much high.
I wonder:
What can I do if I want to pitch the sample up without ruining to much the original sound?
Best tool / engine / tracker to do this?
So far I tried with soundtouch and bass libraries, these last look to be better.
Thank you
-
the usual practice is to just up/downsampling the sample, not pitch-shifting it.
-
Yes, but as colliteral side effect causes also a loss of quality