Mod Archive Forums

Music Production => Tracking => Topic started by: zenon on January 09, 2011, 12:24:53

Title: sample tune
Post by: zenon on January 09, 2011, 12:24:53
Hi all, I'm trying to make a mod pt compatible, and due to the short range of possible notes, sometimes I play my sample to much high.

I wonder:

What can I do if I want to pitch the sample up without ruining to much the original sound?

Best tool / engine / tracker to do this?

So far I tried with soundtouch and bass libraries, these last look to be better.

Thank you
Title: Re: sample tune
Post by: Saga Musix on January 09, 2011, 12:50:20
the usual practice is to just up/downsampling the sample, not pitch-shifting it.
Title: Re: sample tune
Post by: zenon on January 09, 2011, 16:19:01
Yes, but as colliteral side effect causes also a loss of quality