Mod Archive Forums
Community => Help me find that... => Topic started by: Flashira on May 18, 2018, 07:25:12
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https://www.youtube.com/watch?v=d-oKf3tm640
so i found this video which the uploader claims that he own this module but im pretty sure that it's ripped.
if anyone know the original module, then plz let me know!
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What makes you think it is ripped? Did you hear it before in something else?
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if u go to the uploader's channel, you'll see that there's a bunch of ripped stuff.
here are the sources:
https://www.pouet.net/prod.php?which=4337
https://www.pouet.net/prod.php?which=7893
https://www.pouet.net/prod.php?which=130
https://dangeruss.deviantart.com/art/Beachcomber-166
http://www.almostsmart.com/wallpaper/Weasel/hydrac7_futurism_1280x1024.jpg
http://artcity.bitfellas.org/index.php?a=show&id=4410
https://www.youtube.com/watch?v=PJJtqb6N1s8
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welp, seems like no one knows... :(
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One way to possibly find out is downloading the entirety of ModArchive and ModLand (and maybe some other), load them into Mod Library 2 (https://sagagames.de/stuff/modlibrary2.7z) (which is in perpetual alpha stage) and then enter some parts of the melody as it can be seen in the patterns on YouTube into OpenMPT, copy them to the clipboard and then use the "Paste from OpenMPT" button to import the melody. It will then search for this melody in all songs added to the database.
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How does ML2 work?
Is it executable or am I missing stuff to run it? (Missing QT plugin)...
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Try again, some things appear to have changed since the last time I deployed a Qt application...
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Try again, some things appear to have changed since the last time I deployed a Qt application...
Working now thanks..
Can I ask;
is there a way to show entries by filename rather than mod name like in ML1?
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Not at the time of writing.
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still waiting for someone to find out
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So did you try the approach I described or not? Don't wait for someone else to do that for you.
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saga musix: nah
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Then maybe do that before asking other people to do your homework. ;)
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downloading the entirety of ModArchive and ModLand (and maybe some other), load them into Mod Library 2 (https://sagagames.de/stuff/modlibrary2.7z) (which is in perpetual alpha stage)
how do i do that?
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By using the "Add Folder" button?
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how do i download the entirety of modarchive and/or modland?
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how do i download the entirety of modarchive and/or modland?
Modarchive = Torrents (on the Welcome screen)...
Modland = FTP program
So glad we're still not on dial-up!! :P
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(oh if only mod library 2 scanned modules much faster and didn't freeze at some modules (like alivepc_version.mod))
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See, you were asking for that audio fingerprinting feature on ModArchive. This feature is pretty much the biggest reason why the scanning process is so slow.
didn't freeze at some modules (like alivepc_version.mod)
That file is about 43723 minutes long (mostly due to silence at the end of course); computing the audio fingerprint of 40000 minutes of silence takes a while. Maybe the fingerprinting should be limited to the first few minutes of a module.
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(oh if only mod library 2 scanned modules much faster and didn't freeze at some modules (like alivepc_version.mod))
It pretty much scans over 120,000 modules for me no problem, just takes for fricken ages to scan them all.... Watch a film or something...
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That file is about 43723 minutes long (mostly due to silence at the end of course); computing the audio fingerprint of 40000 minutes of silence takes a while. Maybe the fingerprinting should be limited to the first few minutes of a module.
i should avoid the modules that does it then.
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found it: buzz - 99 mini flavas (not on modarchive, will upload here later)
link: http://files.exotica.org.uk/modland/?file=pub/modules/Fasttracker%202/Buzz/99%20mini%20flavas.xm