Mod Archive Forums

Music Production => Players => Mobile Phone Players => Topic started by: c2nn0nf0dd3r on July 18, 2007, 17:48:54

Title: MOD Player for Cell phone
Post by: c2nn0nf0dd3r on July 18, 2007, 17:48:54
Anyone got any good MOD players for the cellphone?

I just found one called MuXM that runs on Java (j2me) compatible cellphones.
    http://musound.muforge.org/

Given that newer cellphones now have a few 100mb of a micro-flash cards,
there could be an end to the song list you could put on a cell. 
50mb is a LOT of mods!

-- CF --


Title: Re: MOD Player for Cell phone
Post by: c2nn0nf0dd3r on July 18, 2007, 17:52:01
Also, give http://www.getjar.com a try for 100's of other cellphone software.... there are *MANY*  free games, just watch out for the few that are "ad-ware".

And if you're an old-skool pc gamer, you might like 'dweller' (a free rogue-like doungeon crawler) at: http://www.roguelikedevelopment.org/dweller/

-- CF --


Title: Re: MOD Player for Cell phone
Post by: m0d on July 18, 2007, 19:16:43
You may find this thread useful:

http://modarchive.org/forums/index.php?topic=302.msg3183#msg3183

Slightly related: I play mods on my PDA using MilkyPlay :)
Title: Re: MOD Player for Cell phone
Post by: pailes on July 19, 2007, 13:39:22
I just found one called MuXM that runs on Java (j2me) compatible cellphones.
    http://musound.muforge.org/

Does it work on your phone? I highly doubt it's working on a lot of phones because it relies on a feature of some j2me multimedia extensions which are not official and thus it's pretty useless. Besides, j2me really lacks the power for full 32 channels 16 bit audio software mixing, the number crunching performance of j2me apps is rather bad.
Title: Re: MOD Player for Cell phone
Post by: c2nn0nf0dd3r on July 19, 2007, 19:52:05
I was a little to quick to the gun...

My moto-V3t wasn't able to install the .jar, I litterally had just found the app, but hadn't tested when I posted the msg.

I was going to look at fixing the app, so that it would work with my j2me phone.  Then anyone should be able to use it.  No promises, cause such things take time that I don't have outside of the office.

-- CF --
Title: Re: MOD Player for Cell phone
Post by: Pootang on July 21, 2007, 01:07:06
I have a n-gage and the only player of xm i have found is a bit slow, but still works.

Its called ultramp3.
Title: Re: MOD Player for Cell phone
Post by: pailes on July 21, 2007, 12:44:33
I was going to look at fixing the app, so that it would work with my j2me phone.  Then anyone should be able to use it.  No promises, cause such things take time that I don't have outside of the office.

I was looking at it quite a long time ago, shortly after I realized that it's simply not possible to write your own audio streaming routines cause MMAPI doesn't support that.
What they try to do is, render the module on the fly by simulating a WAV file stream. But as I said, that won't work on most phones because the MMAPI wave playing API doesn't stream the WAV, it gets prebuffered entirely.

You will most probably not be able to fix it because it is a limitation of the device and you can't get around this limit.
Title: Re: MOD Player for Cell phone
Post by: deveah on July 22, 2007, 13:29:53
I *will* learn this summer java2me and *will* do a tracker for mobile phones.
But now it's just a sketch to me...
Title: Re: MOD Player for Cell phone
Post by: pailes on July 23, 2007, 21:02:25
I *will* learn this summer java2me and *will* do a tracker for mobile phones.
But now it's just a sketch to me...

Have fun.
Title: Re: MOD Player for Cell phone
Post by: nula on September 18, 2007, 15:45:14
Have fun.
:D

btw, MuXM wasn't working on my motorola L6 also...
Title: Re: MOD Player for Cell phone
Post by: Gargoyle on February 04, 2008, 11:28:22
Pushing up an old thread...

I'd like to ask if anybody know what effect the use of a mod player has on the cell phone batteries?
Title: Re: MOD Player for Cell phone
Post by: tonycosus on January 18, 2009, 00:41:02
There is a Module player for Symbian (S60 3rd).
Scenetone - http://www.pygmyprojects.com/scenetone.html (http://www.pygmyprojects.com/scenetone.html)
It supports MOD,MTM,XM,IT,S3M and SID (Commodore C64 music). To open files faster copy them in the default directory (E:\MyOwn\Mods\).

Another module player is UltraMp3 from LonelyCatGames, but it's for S60 2nd edition and doesn't work with newer phones (S60 3rd edition). http://www.lonelycatgames.com/?app=ultramp3 (http://www.lonelycatgames.com/?app=ultramp3)
Title: Re: MOD Player for Cell phone
Post by: arist9912 on August 21, 2012, 22:03:57
hello. anyone knows a java midlet (j2me) module player? (not symbian or android) thanks
Title: Re: MOD Player for Cell phone
Post by: bodqhrohro on January 04, 2024, 06:41:06
Whoah, no one has still mentioned http://projectd8.narod.ru/Programs/Java/UniFM.htm (http://projectd8.narod.ru/Programs/Java/UniFM.htm) which is a J2ME file manager having a module for MOD/S3M/XM playback?

Since late 2011, I had downloaded lots of modules from TMA directly onto my phone via Opera Mini. And found UniFM to play them, yet it indeed requires a lot of resources even with low quality settings, has a long pre-rendering time, stutters on buffer switches, and couldn't play large files at all.

The major benefit is that it is able to play modules directly from archive files, which conserves the disk space a lot, as modules tend to be compressed pretty well. TMA had served them already packed into ZIP files that time.

So sad I did not notice there is a forum on TMA, and thus so many people omitted my suggestion when they desperately needed it...