Mod Archive Forums Mod Archive Forums
Advanced search  

News:

Please note: Your main modarchive.org account will not work here, you must create a forum account to post on the forums.

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - raina

Pages: 1 ... 39 40 41 42 43 [44] 45 46 47 48 49 ... 72
431
MilkyTracker Community / Re: Tuning Help?
« on: November 30, 2008, 15:46:43 »
What should be fixed and how?

432
MilkyTracker Community / Re: Tuning Help?
« on: November 30, 2008, 03:51:25 »
wat? :rolleyes:

433
Tracking / Re: Xm To Xrns ?
« on: November 29, 2008, 18:25:48 »
The XM import in Renoise exists for just the purpose you're after. The reason why the playback isn't accurate is because making it compatible would restrict Renoise itself. The point is that if you have a good legacy module, you can continue working on it in Renoise if you make the manual effort of tweaking effects and such to re-create the original sound. At least you don't have to start from scratch.

Another way would be to export sections of your XM from FT2 in WAV and load the samples in Renoise. Sure the XRNS file would end up being huge, but the format is not as portable as XM anyway, what with the possible VST usage and the current lack of external player software.

Maybe even using both methods could prove to be the winning combination.

434
Wanted: Music for Projects / Re: Music for free flash game
« on: November 24, 2008, 21:13:35 »
Ok, re-sent. :)

435
Wanted: Music for Projects / Re: Music for free flash game
« on: November 24, 2008, 15:17:53 »
Hmm, I did email you and I've been waiting for your response. Didn't you get the message?

436
Sampling / Re: What is legal sampling?
« on: November 23, 2008, 01:25:17 »
Well, you wouldn't be uploading song remixes to Freesound in the first place, would you? (Although I've heard some weird stuff in there. ;)) The history of tracker music is full of copyright breaches but generally it doesn't interest commercial music copyright holders mainly because the songs don't generate profit and we're fairly underground (=unknown). It is when you go commercial with your music, even "big shots" like Purple Motion play it safe and replace the original samples ("Get down!", "Ten seconds to transmission"...) with re-recordings.

437
Wanted: Music for Projects / Re: Music for free flash game
« on: November 23, 2008, 01:03:19 »
Sounds interesting. I'll contact you..

438
Help Support Topics Archive / Re: To whomever, sorry
« on: November 23, 2008, 00:58:17 »
Use the optimization feature in your tracker of choice (if available) to see what you can cut without losing content or quality. If it's just big samples, do what MyOwn31 says. Although I'm not sure if MO3 uploads are accepted in TMA.

439
MilkyTracker Tracks & Songs / Re: First Module
« on: November 21, 2008, 21:54:42 »
Made me think of a title for an imaginary video game: The Secret Agency of Urgency. That pretty much sums up the elements I'm detecting. :)

440
The Mellow-D handle isn't that unique, there have been similar ones. I also tried searching among his early tunes because the song name didn't sound familiar and came up empty handed. So, I think it's safe to day it's indeed a different, less known, artist.

Pages: 1 ... 39 40 41 42 43 [44] 45 46 47 48 49 ... 72