1
Tracking / Sample Fixing and Tracking Tricks Tutorial
« on: May 30, 2006, 10:14:40 »
I've got some more info on flanger:
Utilizing the ultra fine tune in FT2 will make the flanger even more detailed.
for instance:
| C-4 X11 | C-4 000 | <- this will produce a very fine flange in FT2
But, as you may have noticed, the flanger only goes downward, not upward! how do we solve that? easy!
| C-4 X11 | C-4 010 | <- the little jump here will make the flanger go into a negative state, making it flange until it reaches the "normal" flanges position, then the flange will continue going "down" again. However, as it uses arpeggio (the 010 command) on the other instrument, it might sound strange with certain samples or speed combinations.
Also, flanger can be accomplished via using two samples with the finefune value set with +1 and putting each of these samples into the tracker simultaneously. (however, it's not recommended because it makes the module large in size)
But, flange can be accomplished in a wide variety of ways except for these ones.
* Making fake stereo out of mono samples *
Thought I'd make this lil trick more known aswell, it's fairly simple, and will *only* work with headphones because it fools your ears into believing that whatever you play is played in stereo!
| C-4 P0 X11 | C-4 PF 010 |
(anyone versed in IT? Could you please convert this into IT command format?)
What the above command does is that it utilizes a combination of flange and volume panning commands in order to create a very minimal stereo separation delay, this fools your ears into thinking that the sample is in stereo, when in fact .. it's in mono! Played through loudspeakers, this command will sound like an average flange though.
The same effect can be achieved via the usage of two samples, each with a +1 or -1 difference in fine tone values, and panned extremely to the left and right. (one to the left, other to the right) This has the advantage of freeing up both the volume column AND the effects column, but will reflect in an increased module size since all samples using this technique must be doubled!
Anyhow, that's what I've got for you so far, i've got other tricks.. but I'm writing a little tutorial myself , so consider this a sneak preview
Utilizing the ultra fine tune in FT2 will make the flanger even more detailed.
for instance:
| C-4 X11 | C-4 000 | <- this will produce a very fine flange in FT2
But, as you may have noticed, the flanger only goes downward, not upward! how do we solve that? easy!
| C-4 X11 | C-4 010 | <- the little jump here will make the flanger go into a negative state, making it flange until it reaches the "normal" flanges position, then the flange will continue going "down" again. However, as it uses arpeggio (the 010 command) on the other instrument, it might sound strange with certain samples or speed combinations.
Also, flanger can be accomplished via using two samples with the finefune value set with +1 and putting each of these samples into the tracker simultaneously. (however, it's not recommended because it makes the module large in size)
But, flange can be accomplished in a wide variety of ways except for these ones.
* Making fake stereo out of mono samples *
Thought I'd make this lil trick more known aswell, it's fairly simple, and will *only* work with headphones because it fools your ears into believing that whatever you play is played in stereo!
| C-4 P0 X11 | C-4 PF 010 |
(anyone versed in IT? Could you please convert this into IT command format?)
What the above command does is that it utilizes a combination of flange and volume panning commands in order to create a very minimal stereo separation delay, this fools your ears into thinking that the sample is in stereo, when in fact .. it's in mono! Played through loudspeakers, this command will sound like an average flange though.
The same effect can be achieved via the usage of two samples, each with a +1 or -1 difference in fine tone values, and panned extremely to the left and right. (one to the left, other to the right) This has the advantage of freeing up both the volume column AND the effects column, but will reflect in an increased module size since all samples using this technique must be doubled!
Anyhow, that's what I've got for you so far, i've got other tricks.. but I'm writing a little tutorial myself , so consider this a sneak preview