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The Lobby / Generic Introduction Thread
« on: February 26, 2021, 22:27:52 »
Don't mind me, just a new user making their generic introduction thread!
I'm a college student caught between the dichotomy of wanting to make video games/write stories and being too fatigued/unconfident to actually sit down and do it. Right now I'm learning OpenGL as part of my college studies and trying to learn both Unity and GameMaker Studio 2 on my personal time.
I first learned to love module formats from the games Lyle in Cube Sector and Hero Core, the former of which I tend to return to every six months or so. I always keep a healthy-sized collection of module files with me whenever I'm trying to do something, and MA's been a good help there in buffing up my collection.
I've unfortunately never gotten around to learning how to operate a tracker, though I do feel I probably will wind up trying to learn the modern clone of FastTracker 2 sometime.
I'm a college student caught between the dichotomy of wanting to make video games/write stories and being too fatigued/unconfident to actually sit down and do it. Right now I'm learning OpenGL as part of my college studies and trying to learn both Unity and GameMaker Studio 2 on my personal time.
I first learned to love module formats from the games Lyle in Cube Sector and Hero Core, the former of which I tend to return to every six months or so. I always keep a healthy-sized collection of module files with me whenever I'm trying to do something, and MA's been a good help there in buffing up my collection.
I've unfortunately never gotten around to learning how to operate a tracker, though I do feel I probably will wind up trying to learn the modern clone of FastTracker 2 sometime.