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Messages - Jayenkai

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1
Wanted: Music for Projects / Re: Request : Many much musics!
« on: October 02, 2009, 22:58:56 »
Thanks, I'll carry on writing my games, drawing my art and composing my music myself every week. :rolleyes:

2
Wanted: Music for Projects / Request : Many much musics!
« on: September 01, 2009, 09:35:09 »
Hello, I'm Jayenkai, and I've posted a couple of requests before for specific projects, but today I figured I'd try a great big all-rounder.

Over at AGameAWeek.com, it's a pretty big project, and try as I might it's not always achievable.
One of my biggest struggles of late has been Music.  *Ack* Everything is sounding so blinkin' similar that it's getting really really dumb!

(Look back on Year One of the whole messy thing!)

Sure, I could hop on here, grab tracks, ask permissions, etc, but.. well, right now I'm in the last few tweaks of my current project, and I'll be posting it in about 1.5 hours time.  I need music, I can't come up with anything, and it's a wee bit short notice to be hunting, grabbing and asking permission.

Thing is, I ALWAYS do this!!
Every week, the music is the last thing to go in, and it's always the worst bit of my games!

What I'd like to do, if anyone's open to it, is to fill a huge directory on my hard drive with "They gave me permission" music that I can grab when/where necessary.
So if anyone would like to donate a batch of their tracks to help fill the folder, let me know.

Any help is very much appreciated.

Ta!

(edit : just before everyone jumps in with mp3s galore...  I'm after mods/xm/it/etc.. after all, this is ModArchive!  And preferably no crazy 16Mb ones!!)

3
Wanted: Music for Projects / Music for Vib-Ribbon-esque game.
« on: January 27, 2009, 10:31:24 »
To make

Rule #1 : Must be XM format.
Rule #2 : I'm using my own coded interpreter to figure out the mods, so no fancy stuff!  Start at one side of the mod, end at the other, and probably best not to keep tweaking the tempo!
Rule #3 : Blank no-notes trigger the gameplay objects.  01 for Red Square, 02 for Green, etc,etc.. (See included mods to figure that out)
Otherwise, this is pretty much the same as my previous Cowbell Hero game.


To play

Tap the cursors along with the music in order to avoid the oncoming blocks.
Cursor colour/order is in the logo..  And yes, I'm considering adding arrows!!


Release 1

Current release is here.  It includes one of my tracks, and 2 "From Aminet!" tracks because I only started the game yesterday, and had to rush things to get it onto my "AGameAWeek" site!!
If anyone can supply some nice mods to go with the game (make 'em, bang 'em in, give 'em a play!) I'd love to include a bit more in the next release.

By Friday?  Maybe?

Thanks all!

4
Wanted: Music for Projects / Re: Quick request : Cowbell Hero!
« on: August 26, 2008, 23:00:00 »
wootsocks!
Fantastic tutorial.

..
Additionally, if anyone would like to somehow manufacture a realistic Cowbell instrument, the game will accept input from Joybutton 1 ;)


Jojo, not sure what, exactly, that bug is that you're describing.  Are you sure it's not an actual keyboard issue?  Try with the mouse, see if it's better.  And/or, is anyone else having that same issue?

5
Wanted: Music for Projects / Re: Quick request : Cowbell Hero!
« on: August 26, 2008, 12:29:30 »
OK, extra thanks, and a "Final" notice!
(It's a double post, but it's the next day, so that's ok right!?)

Posted the final version up today, over at AGameAWeek.com (albeit the same end link, so.. either-or!) and have included the latest submissions.
Thanks to everyone who joined in, and if anyone wants to add any more, stick 'em here, and I'll someday get round to adding 'em to the game ;)

6
Wanted: Music for Projects / Re: Quick request : Cowbell Hero!
« on: August 25, 2008, 22:48:34 »
Cool, thanks :D

The JoJo&Co track has been tweaked, and also I fixed the game!  It kinda crashed when it tried to play that track, so..  quick tweak and it no longer crashes...
So, thanks for that, too!

Woot!

7
Wanted: Music for Projects / Re: Quick request : Cowbell Hero!
« on: August 25, 2008, 15:21:55 »
Thanks :D
Works great.  (And sounds super, too!)

I recently realised that instead of reading the Song Length's number of patterns I was reading the Number of Pattern's number of patterns..  (!)
Basically, because your mod has less patterns than song length, it was cutting off the end.
(and conversely making songs seem longer if you cut out a chunk of patterns from the order!)

I've tweaked, and the newer version's at the same download link.

8
Wanted: Music for Projects / Re: Quick request : Cowbell Hero!
« on: August 25, 2008, 13:08:55 »
Honestly, the gag gets pretty old pretty fast, so.. shorter = better, imo.

Don't Fear the Reaper!

(Also, I uploaded the slightly better version.  If you re-download, it should now be about 70% easier ;) )

9
Wanted: Music for Projects / Re: Quick request : Cowbell Hero!
« on: August 25, 2008, 11:09:15 »
Yeah, sorry.. I was tweaking in modplug, plopping C-0's in, saving, and not looking back.
Having looked back, it does indeed reload them as ghosts instead!  Go figure!

Still, seems to work ;)

The game does indeed have a couple of bugs, but they've been worked out this morning, by changing the "BAD" method of doing things.  (if you got one bad, a whole bunch would start freaking out!  This will no longer be the case once "final" is uploaded on Tuesday.)

10
Wanted: Music for Projects / Quick request : Cowbell Hero!
« on: August 24, 2008, 18:05:31 »
Cowbell Hero!
Before I post the final version to my site (Tuesday) I'm just wondering if people might like to submit a track or two.
I'm looking for plain XM files, (nothing too fancy lest my coding buggers up the reading of it ;)) with Silent No-instrument "c-0" No-notes where Mr Cowbell oughta go.

And, small, too.. Say about 250kb max per xm.

You can stick the mods in the songs directory in order to test them out, and ensure they're at least vaguely playable.

Monday night for submissions (tomorrow!)
Sorry that's short notice, but A) I only started it today, and B) I've set myself a Tuesday Update day for my website (AGameAWeek.com) that I'd like to stick to.

Either way, even if no-one submits, it's still a nice fun silly game!
Enjoy, and thanks!

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