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Messages - raina

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I meant Olof having no idea the tracks were used. Well, re-used.

Good info, it's nice to have it but I hate hearing about the artist being left in the dark. Why does it have to happen so often?

MilkyTracker Support / Re: Weird sample behavior
« on: March 21, 2014, 09:38:30 »
Could it be this?

MilkyTracker Support / Re: Midi keyboard woes
« on: March 17, 2014, 08:36:47 »
Yeah, that's it.

MilkyTracker Support / Re: Midi keyboard woes
« on: March 14, 2014, 08:29:25 »
Unfortunately what you're trying to achieve is not strictly possible. You can only record one instrument at a time but of course an instrument could consist of wildly different samples and you could have the bass samples mapped to the lower octaves and the lead to higher ones. So the second part is sort of doable but it's not very "clean" or as dynamic as you would require.

The only thing I think I can help you with is the channel marking. I think I can see what you did, select the "Mark channel" option from the channel number menu, right? That's just selecting the channel for clipboard operations. To mark channels for recording, you have to right-click the channel scope display "windows" (where you normally mute channels) and small red "rec." dots should appear.

MilkyTracker Support / Re: Audio interface issues
« on: February 20, 2014, 08:53:35 »
From my experience Milky has to be the first noise making application you start and the device and Milky mixing rates have to match if you want to get ASIO to work.

DirectSound is the nice compromise for a little more latency but better compatibility and usability. It's weird that one isn't working right for you. The Waveouts are of course unusable because of the high latency.

Nice! :)

And I'm quite interested in Raina's idea... could you tell us exactly how that can be done?

Well, like m0d said, you have to open "Options and stuff" (F9 or via right-clicking the main window). In the Integration section, you can enable "Monitor clipboard for URLs." The modules in TMA come zipped, so you also need to have you xmp-zip plugin in check but that seems to come bundled with the player these days. Now you just need to have XMPlay running and whenever you copy a link ending in an extension XMPlay thinks belongs to it (according to the Associated filetypes in the same aforementioned options section), it'll try and play it. Additionally I have set "Default action" to "add to playlist" and "Play listed tracks" to "if not playing" for nice, uninterrupted playlist advancement.

Btw, m0d: I had a thought of writing a little random playlist requester in JavaScript. Would this kind of thing belong in the API key realm because it seems I'm getting precious little data in response to my AJAX requests (of index.php?request=view_random)?

Help me find that... / Re: Searching for a module...
« on: February 07, 2014, 22:21:17 »
If it's WAV like the site claimed, how about lossy compression like mp3 or ogg vorbis? Those should easily take the size down to a tenth. Easy to use encoders: mp3, ogg.

Help me find that... / Re: Searching for a module...
« on: February 07, 2014, 10:31:10 »
Trying to play it, it shows a notification that a plugin is needed without specifying which one. Not that playing WAVs should require anything outside the mainstream like Flash or you know, a HTML5 capable browser. You could attach the file to your post instead of using an external site with ads, registration, countdown timers and all the social networking nonsense.

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