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MilkyTracker Support / Re: how can i change the keyboard map?
« on: August 02, 2010, 12:43:04 »
The azerty keyboard correction routine destroys your keyboard mapping. Nice Tell Deltafire to fix it
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... but I just cannot stop to say it: All the interferences between all the XM effects (especially retrigger) just result from very bad code.Never said something else actually
The only real interferences in the IT format occur when using pitch commands in both effect columns, however most players just fail there because they evaluate the volume column before the effect column (which is wrong).Oh, while playing around with IT and Schism I instantly found quite a few differences actually. Obviously it's not so clear how to get it the *right* way. And it was all stuff not mentioned in any of the IT tech documents.
Resonant filters are another not-so nice story of courseTo make this clear: There is only one type of resonant filter in the original IT.
...but then again I'm very confident that I could come up with another dozen of weird XM effects.Trust me, I know them better than you do but since they're so bugged they were hardly useful to the composers. So in the end it's just a few percent of the modules out there, who actually cares about it then as long as you get most of the basics right. If you go with the 80-20 rule playing XM is as "easy" or as "difficult" as playing IT, I would even say that playing XMs is easier than IT because there is *less* features.
Well, I suppose you *do* know about the changes between revision 102/103/104, don't you?Surely, but 102 and 103 were produced by unofficial and unreleased versions of FT2 and the number of modules out there is not even a dozen. Again, who cares about it? 104 is all that matters. As we say in germany: "geschenkt".
From the programmer's perspective, IT is actually a breeze compared to XM - unless you are developing a certain tracker that's focussed around the XM format, of course.What's that supposed to mean?