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Messages - Deltafire

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161
Yes, that is certainly possible.

162
Bug Report Archive / Re: Keyboard bug on Mac OS X
« on: May 12, 2008, 22:06:24 »
Yeah.. I meant to say that this issue has been fixed in the SDL version, so I guess the fix just needs to be adapted for OSX also. I'm sure pailes will get right on it when he reads this ;)

163
Bug Report Archive / Re: Keyboard bug on Mac OS X
« on: May 12, 2008, 21:25:40 »
There was a similar problem with the SDL version of MilkyTracker. The problem was due to French keyboard layouts requiring the shift key to access the top row of numbers.

164
If libSDL supports USB keyboards on the psp/ps2 there's a chance that Milkytracker will work with them as is.

Milkytracker does currently compile for the psp with no problems (or did last time I tried it), so simply build a binary and try it.

Here is a binary I built earlier (in fact, the same one that is shown in the video). You may have to magically convert it to an eboot thing to get it to run, or use PSPLink.

165
MilkyTracker Bug Reports / Re: Windows Mobile 6 bug ?
« on: April 21, 2008, 21:47:27 »
Just been browsing the archives, there was a similar problem with some PocketPC devices, I'm not sure what the fix was or whether the problem just dissapeared with later releases. It seemed to be a problem with the audio driver not shutting down correctly, possibly due to a memory corruption bug somewhere.  All I can suggest is you try different audio configurations, try changing the mixer rate and "Force 2^n sizes" if it isn't already enabled.

166
Bug Report Archive / Re: Jack output
« on: April 19, 2008, 10:57:05 »
Thanks for the bugfix :)

167
No.. what you see there (the picture links to a video file) is a recent version of MilkyTracker running on my PSP :)

As for keyboard support, well I don't have a keyboard on my PSP (and I don't think pailes does either) so it would be hard for us to implement the support. But, since we are now open source maybe someone else would like to step up and work on this port.

Note: Milkytracker is using SDL for its hardware access. This means that if SDL has keyboard support on the PSP, then MilkyTracker also has keyboard support on the PSP - with no extra work involved :)

168
Bug Report Archive / Re: "beeeeeep" bug
« on: February 03, 2008, 11:14:46 »
Could you upload an example mod?

169
MilkyTracker Tracks & Songs / Re: Hi ~ First time Tracking!
« on: January 23, 2008, 18:43:10 »
At first I thought it sounded quite random, but after listening to it again I can actually make out a tune.  I think you should loose the sine-wave samples though, they sound rubbish ;)

Anyway, keep at it - first tunes aren't usually anything to be proud of, but you'll get the hang of things soon enough!

170
MilkyTracker Community / Re: HP Jornada question
« on: January 14, 2008, 22:27:48 »
Heh, can you not run 2 milkytrackers side by side? ;)

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