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Messages - Nikku4211

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131
Then I guess it's just how used to OpenMPT I am.

132
I've been looking all my life for a good HTML5 module tracker. I hope you eventually add all Protracker bugs in there and have multi-version support.

However, I've noticed some problems that I hope you can fix and hopefully some new features.
- The font needs improvement. Quotation marks and apostrophes as well as the @ symbol need to be implemented.
- The pattern loop start feature needs to be added, too. Even the original Protracker has it.
- When I load in an 8 channel mod, the message that comes up says they are not supported...yet. I hope that means you will support them in the future.
- Add the option of playing audio with no interpolation. I don't even think the Amiga uses interpolation. Whether it does or not, the Bassoon Tracker plays modules too muffled.
- If you plan to support 8 channel mods, you should support mods that go over the note limit. When I play a mod that goes over that note limit like LHS' "x4.mod", the notes are played almost correctly, except they're kind of distorted.
- Please write the documentation sometime. I know it's obvious, but it has the opportunity to really help someone new to this tracker and trackers in general.
- It would help if you at least put a search feature for when looking in the tracker's ModArchive. That, and/or not all of the artists in the actual ModArchive are listed in this tracker. I couldn't even find any of my songs, and trust me, at least some of my Amiga tracker modules are in the actual ModArchive.
- Improve the sample editor. Add copying and pasting for the sample editor, as well as upsampling and downsampling. I know this might make it too much like OpenMPT, but it's good for making bass samples and is needed in case you didn't know that you needed a note of a higher octave than 3 or of a lower octave than 1.
- Add support for the OpenMPT keyboard layout. Maybe I'm the problem, being too used to OpenMPT, but please make it happen. Especially since the only way to switch octaves that I know of for now is to use the piano, which is actually a nice feature, no kidding.
- Add the ability to copy and paste notes, effects, samples, and a combination of any of those 3.

If I'm going to use this tracker, I want it to be the most convenient it can and I want it to be easy to use. I hope you can add these.

133
@Sagamusix

OpenMPT needs to support all of these in case some modules exploit each of these sample offset bugs.

134
OpenMPT needs to support all of these.

135
Look what I made! / Re: Any fans of Outrun about?
« on: June 16, 2017, 03:28:11 »
 ;)

136
Look what I made! / Re: Any fans of Outrun about?
« on: June 14, 2017, 16:13:19 »
By the way, when making a module, channel mixing is just that. Mixing the notes for several different channels into 1 channel. The result doesn't always sound exactly the same, but sometimes, it does sound close enough. Usually, when mixing channels, if notes overlap, 1 channel must be proritised over the other. The best channel to prioritise is the channel that is the most important of the 2 at each time they overlap. Practising this would be a good thing to do. Trust me, I have practised this too. I was able to modify Ghidorah's Toilet Story 4 to use 8 channels instead of 16 and I've tried my best to make it sound like the original.

137
Thank you. I hope the online HTML5 player works well on my Chrome browser running in Windows 10.

138
Look what I made! / Re: Any fans of Outrun about?
« on: June 13, 2017, 23:55:34 »
I am not a big fan of Outrun, rather I like general 16-bit or less racing games. I do like the original song, which got surprisingly good starting in the middle, despite hating the genre it's trying so hard to emulate.

139
Look what I made! / Re: Any fans of Outrun about?
« on: June 13, 2017, 23:54:10 »
This remix sounds great. I was blown away by the accuracy and the nice conversion to PCM. This module could've been an 8 channel MOD(and yes, those do exist), but still pretty awesome.

If you wish this could've been more faithful to the Amiga, than I recommend practicing channel mixing.

Again, I love this remix, and it sounds like something from a DOS port trying to emulate the Amiga way, which is pretty close if you ask me, and that's great.

140
The Lobby / Re: Can I Upload Instrumental Recreation?
« on: June 07, 2017, 00:21:08 »
It's just an instrumental recreation and that's just what I felt like making. There are a little bit more differences but it's mostly transposed and slowed down. Thanks for trying to answer.

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