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Messages - eltopo

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1
The Lobby / Tracker music in modern games
« on: August 19, 2019, 16:53:12 »
The music for https://store.steampowered.com/app/562860/Ion_Fury/ is apparently in some Fasttracker 2-compatible format. That is quite unusual for a modern game but perhaps not so surprising in this case as it's marketed as a "retro shooter".

Perhaps there's tracker music in indie games but this is a big publisher. Are there any more recent examples?

2
The Lobby / Re: Quality of comments
« on: February 07, 2019, 09:26:09 »
Perhaps I shouldn't play the game if I can't take the heat, but I find having received two pretty negative comments recently kind of ruins the fun of tracking. Sure, my modules might suck and/or I might have a different idea of what music could be etc. but I would still like the ability to disable module comments/ratings. That's how I feel at the moment.

Edit: Ok that might be easier said than done. Since the removal policy states that modules will not be removed just because their author feel bad about them, I will instead think at least twice before uploading modules in the future, saving myself the embarrassment and the listeners' ears.

3
The Lobby / Re: Quality of comments
« on: February 04, 2019, 01:39:07 »
Well, the main reason I started this thread was not to debate the quality of Deep Core Mining's modules (even if I went on a tangent). It was to highlight what people write in comments in order to prevent the community gaining a toxic atmosphere.

Saga Musix sums it up best I think.

4
The Lobby / Re: Quality of comments
« on: February 03, 2019, 11:18:49 »
WouterVL: Yes it could be a bot or some simple manual method to produce tracks galore. But the person behind the bot still deserves respect, especially since the results are fully listenable.

Axxy: Ok, I only have 6 so far in my collection but sometimes I'm in the mood for some Deep Core Mining and I check to see what they have come up with since last I looked :)

5
The Lobby / Quality of comments
« on: January 30, 2019, 22:57:39 »
To paraphrase the movie "Platoon", opinions are like *ssholes, everybody got one. People that submit modules to the archive have a responsibility to post quality work and so has the people commenting on those modules. Take a look at the comments for this module for instance: https://modarchive.org/index.php?request=view_by_moduleid&query=184287

If you can't offer any constructive criticism other than calling it "earrape" perhaps you shouldn't say anything at all? Deep Core Mining have 800 (and counting) modules in the archive, they can't all be masterpieces.

6
Website News Archive / Re: Mod Archive is back
« on: September 09, 2018, 00:18:19 »
Back from the grave :)

7
Tracking / MECCA - shell script tracker
« on: August 02, 2018, 11:09:08 »
Here is a music system using bash and sox. Micro$oft has put bash in Windows now I hear so it might be something for the bulk of the userbase around here. The sound quality doesn't impress me much but that might be tweakable for people with skillz.

https://github.com/porkostomus/mecca

8
The Lobby / Re: I am crying...
« on: July 15, 2018, 09:21:20 »
Cool :)

Would that be street_jungle_-fish.mod or street_jungle_ii.mod?

9
Tracking / Re: Official Forums for...
« on: June 26, 2018, 11:23:26 »
The old forum of AmigaMML is now gone, sorry. The program still exists though and has been updated since then. How to request?

AmigaMML is hard to use for a beginner like myself, even with the extensive documentation. Perhaps some example MML could be included for the impatient? :)

10
Feedback & Suggestions / Re: Module artist attribution error?
« on: June 26, 2018, 11:07:16 »
I just learned that he changed his handle to Merge later! But since the demo credits says Laxity I think it's better the way it is now  :)

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