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Messages - looper231

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21
Are there any objections if I upload a copy to my own cloud for reservation? (As well as uploading it to archive.org)

22
Seeding as well

23
Currently downloading. Will seed when it's finished

24
Help me find that... / Re: Does anyone know this song?
« on: January 21, 2024, 00:07:14 »
This sounds like a SID tune. Could be an AHX too...

25
Help Support Topics Archive / Re: Re: duplicate modules
« on: January 13, 2024, 01:10:49 »

I’ve merged all these to the 58075 ID- do we know if the Nuke account on TMA is the same guy?

The author of the modules is British. The only artist account I've found on TMA states, that they're from Finland

27
Help Support Topics Archive / Re: Re: duplicate modules
« on: January 12, 2024, 04:11:04 »
Currently found 3 tracks, that are duplicate of "Speed-e Boy" by Martin Ivenson aka Nuke (or sometimes Spaceman).

https://modarchive.org/index.php?request=view_by_moduleid&query=172705 (Ykyrococ.com)
https://modarchive.org/index.php?request=view_by_moduleid&query=58075 (speedebo.mod)
https://modarchive.org/index.php?request=view_by_moduleid&query=130966 (speed-e_boy.mod)

Their sizes are identical as well as their length. The "ykyrococ.mod" upload has favourites and ratings on it. "speedebo.mod" upload only has favourites. "speed-e_boy.mod" upload doesn't have any such data

28
Players / Re: Understanding effects processing
« on: January 08, 2024, 18:34:06 »
He's onto something. Shower thoughts always win

29
Players / Re: Understanding effects processing
« on: January 08, 2024, 17:09:33 »
Call it a technical limitation of the way it was originally implemented.  It means that the moment you stop a portamento effect, the note will go back to its base pitch.  I don't see a way around it at the moment without re-writing the entire thing.  :'(

This might help:
The way portamento and vibrato works in a tracker is by changing the speed of the sample played. so to tone down the note's pitch, the sample is gradually slowed down.

I should have also mentioned, but pitches in trackers work same way any sampler does in a DAW. You tune it to a specific note and then each note corresponds to a certain speed stretch of the sample.

It doesn't work that way on non-sample based trackers of course, but if you're aiming to port XM, you should keep that in mind, maybe that helps you solving the question

30
Players / Re: Tempo, Speed, Rows, etc.
« on: January 08, 2024, 17:00:35 »

Intuitively (and naïvely), I feel that you either measure your track tempo by Ticks-Per-Row (Speed), or by Beats-Per-Minute (BPM), but not both.  To me, the former seems more natural in a tracker; while the latter is more natural in a higher-level production software, like Logic, etc.


I don't think that's the case for trackers here, because I've seen modules both with custom TPR and BPM together.

As I see it, when using BPM, you would have to necessarily define how many rows fit in a "beat."  But then, there is nowhere to enter such a number in trackers, so it seems very arbitrary to me.  (I guess you can just keep it in your head, like a 4/4 signature = 4 rows per beat, 16 rows per pattern, etc.)

There is a setting for XM to specify the number of rows on a pattern

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