Mod Archive Forums Mod Archive Forums
Advanced search  

News:

Please note: Your main modarchive.org account will not work here, you must create a forum account to post on the forums.

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - dr_mabuse

Pages: 1 2 [3] 4 5 6
21
Wanted: Music for Projects / Re: calling Dr Awesome
« on: July 21, 2008, 20:44:21 »
ok i will see what i can do xD i love these asian instruments sounds  ;D

EDIT: does your replayer supports only 4 Channel MODs or can i use more??

22
Wanted: Music for Projects / Re: calling Dr Awesome
« on: July 21, 2008, 20:16:52 »
maybe you could more mods in your game (title tune, 3 or 4 ingame tunes)..

if you want one, i could make some china/asia styled MOD...

homebrew games rocks  ;D

greetz

24
MilkyTracker Community / Re: Protracker assist mode
« on: June 29, 2008, 23:07:20 »
wheres the problem to write Protracker MODs with MT??

If you know the MOD Limits, there should be no problems.

You can also load your final MOD made with MT into Protracker and "check" it  ;D

25
i will talk with some ps2 (no PSP) dudes next time, becuase i think a PS2 port makes also some sense, because you can use any USB hardware (keyboard, mouse, mass storage and so on...) and its also possible to start homebrew software without a modchip on a PS2 (using MAX Media Player or other boot discs)...


26
Wanted: Music for Projects / Re: Space Commander Frasier Crane
« on: May 06, 2008, 23:01:03 »
sounds nice...

maybe i make some mods

27
good to know, i only have a slim psp  :D

28
a IR keyboard makes no sense, becuase the newer PSP Slim doesnt have a IR port (sadly).

But talking about Playstation:

What do you guys think of a PS2 port? The PS2 can handle USB Keyboard/Mouse & USB Mass Storage

29
why dont make a note input like the gameboy trackers ?

30
MilkyTracker News / Re: MilkyTracker v0.90.80 is out
« on: April 14, 2008, 05:32:20 »
nice !!

the new keyboard gfx looks cool  ;)

edit: WOW, the Amiga resampling options sounds really good (nice n crunchy)

Pages: 1 2 [3] 4 5 6