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Messages - barryvan

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31
Look what I made! / Re: Dim Sum
« on: August 26, 2009, 06:56:26 »
Nice work, m0d! The more of your stuff I listen to, the more I'm starting to recognise that trademark m0d sound. :) It's especially noticeable here when that flute line comes in, and with your GPs -- the whole thing reminded me a lot of some of your 'epic' fantasy stuff (esp. the Marwinia pieces).

That being said, however, I must say that in terms of both production quality and musicality, this is way ahead of those earlier pieces. This one's staying on my machine. :)

32
The Lobby / Re: How big is yours?
« on: August 26, 2009, 06:50:20 »
Mods? Not that many. Scene music? 3.4 gigs worth.

My own stuff? Many, many gigs. :D

33
The Lobby / Re: Hi All from SW Sydney Australia
« on: August 20, 2009, 11:15:29 »
A "hello and welcome" from Perth to you, Rasillon. :) It's always good to find more aussies around the place. :D

34
The Lobby / Re: Hi. I am new to the forum.
« on: August 11, 2009, 06:21:36 »
Hi Patch, and welcome to TMA! :D

If you're interested in working with virtual instruments, have you tried out OpenMPT? It's free (and also happens to be my tracker of choice.)  :P

35
Tracking / Re: Is there an esy way to get samples from VST's
« on: June 25, 2009, 06:20:11 »
Xlutop chainer allows you to do this very easily -- you set up the instrument, then do an export by specifying which notes you want to render and their duration. It can even export them to an SF2 (with samples mapped across more than one note if appropriate).

36
Tracking / Re: .IT with sample drawing
« on: June 03, 2009, 13:25:49 »
:O Really?

37
Tracking / Re: .IT with sample drawing
« on: June 03, 2009, 02:25:05 »
I doubt OpenMPT is going to give you sample-drawing capability. There are, however, a couple of ways around this:

1. Do your sample-drawing in an external tool (like Milkytracker), and then load these into OpenMPT.
2. Get yourself a VST that supports sample-drawing (a quick search at KVR turned up this, which I haven't tried, but is free, and might do the job).
3. Use VSTs to generate the sounds, rather than drawing the samples directly. :)

If you really want to see this in OpenMPT, you can probably open a feature request at the Modplug forums, but as I say, I'm not convinced that it'll get implemented. :)

38
The Lobby / Re: The random thread
« on: May 27, 2009, 12:30:24 »
Put your hands up!
(Yeah!)
Put your hands up!
(Yeah!)
Put your hands up if you like PONIES!
Yeah!

39
Tracking / Re: format help
« on: May 27, 2009, 07:29:42 »
I don't think you'll have this problem with OpenMPT if you use the MPTM format...

240 patterns is an awful lot, though. :P

40
The Lobby / Re: The random thread
« on: May 22, 2009, 06:48:09 »
I discussed long-distance communication with a crazy guy in Europe who cooks bacon outside at 2am today. :)

Also, I rediscovered the joys of crazily complex SQL statements with subqueries going everywhere and an inability to ever work out quite how best to format the statements.

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