Mod Archive Forums Mod Archive Forums
Advanced search  

News:

Please note: Your main modarchive.org account will not work here, you must create a forum account to post on the forums.

Pages: [1]   Go Down

Author Topic: metronome?  (Read 7908 times)

0 Members and 1 Guest are viewing this topic.

devin

  • New User
  • Offline Offline
  • Posts: 21
    • View Profile
metronome?
« on: December 14, 2008, 05:53:05 »

I enter some of my patterns in real time and right now I have a metronome pattern that I put in every song that I start to keep the beat until I get the song moving along.  Any chance there could be a metronome in the next version?
Thanks,

Devin
Logged

Azop Corp

  • New User
  • Offline Offline
  • Posts: 26
    • View Profile
    • AZOP CORP
Re: metronome?
« Reply #1 on: December 15, 2008, 02:53:58 »

load a "clic" sample , put it on time in a chanel , clone this channel as mutch as you need...
now you have your metronome  ;)

the devopper should better  use his precious time to implement pan/arpeggio/portamento/glissando/tremolo effects... :)

hope it will be available in next version.
Logged

0xtob

  • NitroTracker Moderators
  • Newbie
  • Offline Offline
  • Posts: 84
    • View Profile
Re: metronome?
« Reply #2 on: April 09, 2010, 12:48:57 »

I agree, a metronome can easily be "faked" using this trick. On the development side this would be kind of a hack. I'd actually have to do the same trick, just under the hood. It's cleaner if you do this explicitly, and probably a matter of 30 seconds or so. But thanks anyway!
Logged
Pages: [1]   Go Up