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Author Topic: Modules for a project  (Read 6989 times)

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EvilMuffin

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Modules for a project
« on: May 26, 2009, 02:46:01 »

I am looking for any type of mod for a video game titled "AmplituDS" (amplituds.drunkencoders.com). The game is a non-commercial free homebrew videogame for the NDS. If your kind enough to donate, your module must follow these requirements-----

    -It cannot have Zxx Macros effects
 
    -It cannot have any pattern breaks or jumps/skips

    -It cannot be over 1.5 Megabytes in size

    -It must have a name consisteng of less than 10 characters (no numbers or symbols)

Thanks if you do decide to donate!
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Saga Musix

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Re: Modules for a project
« Reply #1 on: May 26, 2009, 18:06:13 »

I don't think that there is *any* game which would fit *any* musical style. So tell us, you sure have something in mind, you *have* to have a rough idea of what those tunes should be like. Chiptunes? Ambient? Techno? Dance? Rock?
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EvilMuffin

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Re: Modules for a project
« Reply #2 on: May 26, 2009, 21:45:53 »

    Ummmm...........It can be chiptunes, techno, dance, NOT ambient, any of that stuff but I want it to be up-beat and it would be nice if it did not have large sequences of rising notes. I would like it to be between 2 and six minutes. One thing I forgot to mention is that it CANNOT have any tempo or speed variations
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