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Author Topic: Music needed for Sifteo cubes!  (Read 7567 times)

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KilledByAPixel

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Music needed for Sifteo cubes!
« on: February 07, 2013, 20:06:56 »

Hi, I'm looking for some musicians who are interested in creating music for a very unique platform.  Sifteo is new mobile game system composed of 3 or more cubes with full color screens that have motion sensors and can interact with each other.  It's a really cool flexible platform and easy to work with.  They are still kind of under the radar right now because it just launched but with the right library of games I could see it becoming a very popular toy. Here's a video that gives an intro about what they are...

http://www.youtube.com/watch?v=fEqq8JykQoQ

While there is enormous potential for fun the hardware itself is somewhat limited and that's where you come in.  For music it currently only supports xm format with a maximum of 8 channels of 16khz audio.  In practice at least 2 of those channels will be needed for in game sound effects.  There is a write up on their tech blog that will give you a bit more background about the music system...

http://tech.sifteo.com/2013/01/30/keep-on-trackin-making-music-for-sifteo-cubes/

Currently there is a competition going on at the experimental gameplay project where the winner will receive a publishing deal with Sifteo.  My entry "Squaresville" has already been chosen as one of the 6 finalists.  By the end of Feburary I need to polish my entry and I require assistance in the area of music.  If I acquire publishing support then I will be able to pay a musician to score the entire game.  With over 12 years experience working in the videogame industry and many successful indie projects I'm confident that I have the ability to make this happen.  I have a website where there is more info and videos of the games I've made...

http://frankforce.com

Please contact me directly if you are interested.  Even if you don't contact me you should look into this Sifteo thing because it seems like a great way to breath new life into the mod scene.  I would love to see a demo that ran on Sifteo cubes!
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