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Author Topic: Confirmed bugs in v0.90.60  (Read 4882 times)

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raina

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Confirmed bugs in v0.90.60
« on: July 17, 2007, 12:49:01 »

The following bugs have been confirmed for release v0.90.60:

  • Fixed. CRASH/FREEZE: When trying apply crossfade on invalid selections in sample editor.
    • The selection should encompass one, and only one loop point, see here. Best learn it now, in the future crossfade will be disabled until a valid selection is made.
  • Fixed. FREEZE: Optimize song can freeze MilkyTracker if the displayed pattern number no longer exists after optimization.
    • Workaround: Ensure pattern #0 is displayed before optimizing, and always save any unsaved work.
  • 0xy arpeggio replay difference comparing to Ft2 when song speed is 16 or higher.
  • Fixed. Bug in the XI-loader causes instrument vibrato settings not to be applied until some instrument setting is modified.
  • Certain hot words in song titles may still cause incorrect module format detection.
    • Just report the cases.
  • Fixed. Cutting arpeggio commands by selecting only the operand digits leaves invisible 000 commands on the pattern that repeat the previous arpeggio from effect memory.
    • Saving the module either makes the 000's disappear or turns them into the corresponding full arpeggio command depending on whether arpeggio was used before them.
  • Fixed. Dxx on the last order ignores the Replay start order number.
  • E3x glissando control is not implemented.
  • E4x vibrato control is not implemented.
  • E5x set finetune is played Ft2-like in in all playback modes.
  • E7x tremolo control is not implemented.
  • It should be possible to use the instrument fadeout without having the volume envelope enabled by using a set volume command (xx/Cxx) simultaneously or after a key-off.
  • Milky doesn't always start in Ft2 playback mode because the last used mode is remembered between sessions.
    • The optimal behavior is being discussed.
  • Fixed. Milky's note range goes slightly higher than that of Ft2's.
  • Fixed. Multisample GUS .pat instruments are imported with relative note values that are way off.
  • New. Fixed. Note pitch isn't reset after a portamento when 4xx follows a Vx.
  • Portamento overflow "effect" isn't reproduced
  • Simultaneous E6x pattern loop and EEy pattern delay replay differs from Ft2.
  • Fixed. Some custom screen resolutions lead to distorted rendering.
  • Fixed. The Apple AIFF loader doesn't load big endian samples correctly.
    • Workaround: Load the sample and change its byte order in the sample editor.
  • ?x Volume column effects used in conjunction with EDx note delay cause slight replay differences comparing to Ft2.
« Last Edit: April 16, 2008, 11:52:20 by raina »
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