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Author Topic: Module Libarary - sort your modules and much more...  (Read 25945 times)

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djliquidice

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Re: Module Libarary - sort your modules and much more...
« Reply #10 on: October 18, 2015, 15:15:16 »

@Saga,

Thank you for writing this app and putting it up for download. 

Questions:

- Is the source available for download?
- What did you use to parse the files (libOpenMPT)?
- Any thoughts on proving other formats for export, such as JSON?


These questions come from my efforts to deliver an iOS app (based on libOpenMPT) for the mod archive. I recently released a KeyGen Music Player for iOS ( https://itunes.apple.com/us/app/keygen-music-player/id1043272514?mt=8 ), and want to fork that codebase and make a Mod Archive version that downloads songs via the cloud, allows for rating, search, playlists, etc., without the need to hook a WebView for browsing and downloading. That pattern sucks for UX.


Does the Mod Archive provide API access for apps? Assuming "no", I've started by downloading the torrents from the mod archive, and am processing the files via scanning using libOpenMPT for compatibility and will intend on creating my own database & hosting implementation on AWS.

Any thoughts would be greatly appreciated :).  Again, thanks! :D
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Saga Musix

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Re: Module Libarary - sort your modules and much more...
« Reply #11 on: October 18, 2015, 18:58:24 »

The source for both version 1 and 2 is up, version 1 is written in VB6 and uses BASS.DLL, version 2 is currently source-only (see link on previous page) and written in C++ with Qt and libopenmpt (cross-platform in theory, but only tested on Windows so far). None of the two versions make any kind of use of the Mod Archive API right now,
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djliquidice

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Re: Module Libarary - sort your modules and much more...
« Reply #12 on: October 19, 2015, 14:36:05 »

Excellent!  Thanks for the info @Saga!
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