eclipse (4mat_-_eclipse.mod)
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This module has been spotlit!
Nominated by the crew for either outstanding quality, technique or creativity (or combination of) on 1st Nov 2016
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Posted by ModTomIT on Fri 4th Nov 2016, rated 9 / 10.
The synths start up with atmospheric melodies and play until the chords come in, and then the drums, and then melodies play with different samples over the chords. After a while a short synth plays in background and the drums punctuate the synths in patterns, and then start playing off of each other until a crescendo is reached, which then opens up to a more syntheval-sounding section with synth strings, which plays until the drums and chords come in. Then various melodies using various more samples play over the chord progressions. A more futuristic atmosphere then builds up in the next part.
Throughout the MOD, basic synths are used with enough elan to excuse their primitivity. This song’s atmosphere is built upon the arrangement of notes, chords, and rhythms. Considering that timbre is the easiest to create an atmosphere with, it could be said that 4mat really took the path less travelled and put a lot of effort into using other means to create atmosphere than timbre.
Some tracks have a tendency to create an ambiance, and then remain in it for way too long. Such is not the case with this track; there is change, flux within the atmosphere. Considering it's length, at twelve and a half minutes, this is an accomplishment. This track encapsulates dynamics within a singular flowing atmosphere. You never feel like a part has been grafted on from another track. There is a unity to all that is going on.
This track is in short, excellently composed, and I highly recommend it.
The synths start up with atmospheric melodies and play until the chords come in, and then the drums, and then melodies play with different samples over the chords. After a while a short synth plays in background and the drums punctuate the synths in patterns, and then start playing off of each other until a crescendo is reached, which then opens up to a more syntheval-sounding section with synth strings, which plays until the drums and chords come in. Then various melodies using various more samples play over the chord progressions. A more futuristic atmosphere then builds up in the next part.
Throughout the MOD, basic synths are used with enough elan to excuse their primitivity. This song’s atmosphere is built upon the arrangement of notes, chords, and rhythms. Considering that timbre is the easiest to create an atmosphere with, it could be said that 4mat really took the path less travelled and put a lot of effort into using other means to create atmosphere than timbre.
Some tracks have a tendency to create an ambiance, and then remain in it for way too long. Such is not the case with this track; there is change, flux within the atmosphere. Considering it's length, at twelve and a half minutes, this is an accomplishment. This track encapsulates dynamics within a singular flowing atmosphere. You never feel like a part has been grafted on from another track. There is a unity to all that is going on.
This track is in short, excellently composed, and I highly recommend it.
Internal Texts *
composed by 4-mat date : 19th june 1990 for game music write to: matthew simmonds 62 st peters crescent selsey west sussex po20 onp england or phone: england (0243) 605468
* As per section 1.6 of our terms of use, The Mod Archive does not in any way guarantee the accuracy of the information contained on the website nor does it guarantee that such information will be free of objectionable content or free of content which is unsuitable for minors.
Very good. I think I've listened to this far too many times by now for me to make an accurate judgement
Song leaves lots up to interpretation, and introduces lots of ideas, even for its 12 minute length. Great piece overall