Astral ass (d-b-astr.it)
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well well well... Another boring sunday is passing by. So I decided to do some music.:) Once again I had most of this tune made looong time ago and now I finished it...Or did I? well maybe I'll release another version someday. Composed > D-Beat Date > 10.12.2000 Duration > 3.20 Yeah... And this song is dedicated once again to my girlfriend Ilona... Greetings > Kouhi Kustu Pete Samppa Miia Jenni My cat Jesse And to so many others and all musicians... take care.
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This tune reminded me alot of some of the music in Half-Life 2. It starts fairly well with low strings, then breaks in the bass drum and high hats, and the song kicks into a special-effects riot. Very solid and clean rhythm, which stays consistent throughout the length of the track. The song has some slight changes in variety, but it seemed that overall it wasn't meant to be various. The main bass hangs on to one chord throughout and was kinda monotone (though the artist tried to change it up a bit), a tad uninteresting, but the beat it delivered was cool and *almost* made up for it. The big issue with this track is that the artist begins to climax the song, right when I was expecting the "Big Finish" the song fades out into closure. The song length isn't bad, but with those new lead notes climaxing toward the end, the song should have been extended. At this point it just feels incomplete. Maybe the artist ran out of ideas going toward the end? All the potential felt like it was just sitting in the backseat of this track. It's a nice little 'for-fun' tune though. The technical side of this song is nothing short of great. Plenty of Volume, portamento, panning slides and some synth "bells and whistles" samples. It's apparent the artist knows exactly what effect to use and when to use it to make a song interesting. Each pattern is as lively as the one before it if not moreso. The track seems a tad experimental with all the effects used, but each one had its purpose, nothing was thrown into the track without reason.