A St3vor Production...
Dark Worlds: Part 6
The Warlock of SIlent Straight
Your arms are very tired as you pull
up on the shore of the island. You
hop out with one of your crew and pull
your boat ashore. As your crew members
disembark and collect their things, you
look around. What a beautiful place this
is. Trees, birds, the waters around the
Island are crystal clear and teeming with
fish of incredible decorations and colours.
Almost definitely a deception this must
be, as you think back to the previous
evening during the passage across the
straight. Where your ship was destroyed
and over half your crew annihilated. You
and your men walk up the beach and into
the tropical jungle and come across a small
clearing. You decide to rest as your arms
need revitalizing and you are very tired.
As one of your men remains on guard you lie
down on the grassy sand to rest and you ponder
over certain things... Things that don't make
sense... Like how this island is inhabited
by an evil Wizard, like how if this warlock
being evil has allowed you to come here after
easily proving he could destroy you, and
as to how such an evil person lives in such
a beautiful place. After an hour or so you
feel revitalized and ready to continue...
Your men are ever ready. You lead your
men along a track like road leading off through
the jungle away from the clearing. Along the
track is dense jungle, full of life. Adding
more to your confusion of the situation is the
lack of any type of dangerous animal amongst
all the fauna life here… After an hour or so
of travel you begin to notice the peak of a
temple above the canopy of trees ahead of you.
You warn your men to be ready for anything... as
you emerge from the density of jungle the
Temple begins to become clearer in view. You
and your men emerge fully from the jungle and
are standing before a brilliant temple of
amazing design, almost like a royal kingdom.
A moat of crystal clear water, all kinds of
animals living in harmony... Is this a deception?
Or does the information about your destiny in
this world come from a forked tongue? But then
you remember the happenings of last night... You
decide to throw caution to the wind somewhat and
approach the temple with your men from the front.
It is beautiful... Surely not an icon of evil?
But suddenly you sense danger. You freeze as
demonic chanting whispers around you... It becomes
clear as this feeling of danger intermittently
disappears and reappears... There is conflict here.
You and your men storm through the temple doors
to emerge into a vast chamber liken to that
of a throneroom. Inside this room are 2 characters.
They are identical to each other. They are
fighting. As you and your men stand watch,
the magnificent room changes motif from brilliant
decorations, to that liken to a torture house
or dungeon and back again just as fast. You
are watching a battle of good versus Evil.
You surmise that there is nothing physically
you can do here. But a quick thought passed
through your mind, and before you could even
agree to it you had the emerald amulet out of
your pack and threw it towards what appeared
to be the non evil wizard... He grabs it,
holds it up high while still chanting and
sorcering to counter attacks from his evil
counterpart, and amongst the frey he chants
loudly a few words... The emerald amulet releases
a loud squeal together with a blinding green
light which causes you and your men to fall
over and cover your eyes... all of a sudden the
world around you becomes silent, you open your
eyes to see what has happened... The motif of
the room is a magnificent throne room, the sense
of evil and danger you were feeling has
vanished and you feel unnaturally secure...
The character you threw the amulet to stands
alone in the center of the room... You stand up
and face him. He looks towards you and smiles.
He walks over to you, drops to his knees and
starts crying and moaning in gratitude...
You have helped end a battle that has raged on
in this world for the past 17 000 years. You are
astonished that that is how long the fight
between these 2 sorcerers has continued... The
evil presence of Chython has been lifted from
this world. The warlock decides to bestow upon you
many things to help you in your quest. He restored
your armour and weapons to full repair, he heals all
your wounds, upgrades your flexibility and physical
strength... You gratefully thank him for these things,
and tell him of your predicament. He tells you of the 2
remaining worlds for you to pass through. One of
these worlds holds the final script you are looking
for. You learn of its name. The Eethorimon script.
Once combined with the Daeliss Script you will have
the power to destroy Chython. And the emerald amulet...
This will strike the winning blow. The remaining 2
worlds will test your strength and courage to the
fullest extent. No one has gotten this far in the
journey before. You have freed this world from
Chython, your men have helped you through here and it
is now time for them to return home. You thank them
immensely and as the warlock whisks them from this place
back to their homes in Floraghan you wonder whether or
not you will get home again. There is much to do.
The warlock tells you that the remaining 2 worlds are in
the alterworld regions themselves! The equivalent of
hell and worse. Not exactly filling you with confidence,
but you want home so badly you don't care. The warlock
is still weak from his long battle, and is unable to
help you further except to transport you back to the
7 portals. You bid him farewell and thankyou for
his help and before you know it, You are standing
in the eerie silence of the portals...
The same evil feel, the same 7 gateways, the same
statue in the center...
The gateway at the end of the courtyard
is still sealed, There are 2 more that can be opened.
Before plunging through you hear the same evil voice..
"You have come far, but this is where you will falter.
This will be your place of rest. You cannot defeat my
power." You do you best to ignore this evil taunting as
you jump through the next gate into an unknown region
of the alterworld.
Your journey will not be getting any easier...
Ok we have PART 6 released!!! YaY!!! Dont think things
will be getting any easier for our hero, In the next adventure
we will see enough evil and terror to last a lifetime! And you
will not be dissapointed!
Greetz go out to the #Modarchive gang
To Libris, Dragonblood and Acidsoul
in particular... and to you for listening and
following along with the story. Please email me your
thoughts and comments on this project as I love
recieving fan mails :)
Stay tuned for the following from St3vor:
Dark Worlds 7: The Darkrock Chambers
Dark Worlds 8: The Alterworld Shrine
... A St3vor Production.
Juno Strings High
Hi Bongo (Standard)
Low Bongo (Standard)
Open Hi Conga (Standard)
Low Conga (Standard)
Plucked Harp E3
Plucked Harp C4
Low Strings C2
Plucked Harp C5
Low Strings F2
Low Strings A#2
Low Strings D#3
Low Strings G#3