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Official ModArchive Twitter account


Wednesday 13th April 2016

The Mod Archive now has an official twitter account. We will spread the usual updates over there, and most importantly there is now an official news channel for the case of our website being down again (though let's hope that this won't happen so quickly again).
Follow @ModArchive_org

2015 Additions Torrent now available


Saturday 19th March 2016

A torrent of all of the additions from 2015 has been generously generated by jantore and seeded ready for your leeching!

2015 Additions Direct Link

Other Torrents

Recent downtime / Server move


Thursday 21st January 2016

Last week, the ModArchive faced its second major hard disk failure in just two years; again both hard disks were affected. No data was lost, though, as the disks were still readable and we also create regular backups. However, the server itself needs to be replaced too. The site is now up again on the old server, but commenting and uploading has been disabled until the new server is all set up.
Stay tuned!

New supported module formats


Sunday 13th December 2015

Today, support for 16 new module formats has been added to ModArchive, more than doubling the number of supported formats. The following formats are now support in addition to the existing support:

AMS (Extreme's Tracker / Velvet Studio)
DBM (Digi Booster Pro)
DIGI (Digi Booster)
FAR (Farandole Composer)
IMF (Imago Orpheus)
J2B (Galaxy Sound System)
MDL (Digitrakker)
MPTM (OpenMPT)
MT2 (MadTracker 2)
PLM (Disorder Tracker 2)
PTM (PolyTracker)
ULT (UltraTracker)

Sound engine formats - most modules in these formats already exist in their "original" formats on The Mod Archive:
AMF (ASYLUM / DSMI)
DSM (DSIK)
GDM (BWSB Sound System)
PSM (Epic Megagames MASI)
UMX (Unreal Music - not really a format on its own, but can contain other module formats)


A note on MPTM / MT2 files:
We always strived to be an archive of files that are easily playable by anyone. However, MPTM and MT2 files may make use of VST plugins (and in particular VST instruments), which are only really supported by their original trackers (OpenMPT / MadTracker 2). Furthermore, the absolute majority of VST plugins that can be used with those trackers can only be used on x86 (Intel / AMD) CPUs, as they contain binary code for this platform. It is hence not possible to play such files on a variety of other platforms such as smartphones. In our screening process, MPTM and MT2 files will be previewed in XMPlay (using the appropriate plugins), without any VST plugin support. If the files sound broken without the required plugins, we reserve the right to reject them like any broken module.

Support for all these new formats is currently in beta stage and things may break. Please report here if you are having trouble uploading a particular file.

Other updates
We have also generally improved our uploading process a bit by hashing the pattern contents of every uploaded module. This way, it will be easier in the future to detect duplicated modules in the archive. It will also be much easier to spot lame rippers this way. ;)
As a side effect, MP3 files disguised as .MOD files will also no longer be able to sneak into the archive. ;)

Modules made with old MS-DOS trackers sometimes contained "ANSI art" drawings using box drawing characters; All module texts have been re-parsed to display such characters properly.

Enjoy the updates, and happy tracking!

New online player


Thursday 10th September 2015

It's been long overdue, but we have finally come around and ditched the old JMOD java module player and replaced it by a brand-new JavaScript player based on libopenmpt. The new player requires a modern browser with HTML5 audio support and a somewhat powerful computer to play some of the more demanding tunes. However, on the bright side, it supports a much greater number of module formats, and it supports them much more accurately than JMOD does, thanks to the OpenMPT playback engine.
Please report any problems you find with the new player.

Have fun!



 
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