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Messages - CDKML

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But openmpt is in C/C++ and Unity uses C#.
Still, if i figure out how to implement the openmpt library in Unity and hope it works well on phone, what's the extact way to get the single notes from each instrument?

Project / Coder's Corner / Re: Any good Unity asset for playing Modules?
« on: September 29, 2017, 18:34:02 »
I'm actually working on a final degree project on Unity, AR oriented. My intention is to play a tracker song (.mod, .xm, .s3m, .it and also .mid songs) to visualize a live concert with virtual artists who'd play the instruments with the right notes extracted from the tracker files somehow. The problem here is that i don't know if it's possible to get that kind of information (number and type of instruments, played notes, ...) directly from tracker music in Unity. After this time have you got into any interesting result or improvement on your work?

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