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Messages - Someonethere

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PC Players / Re: Impulse tracker and Itwav.drv
« on: February 10, 2016, 16:51:20 »
Hey, thanks a lot for the detailed reaply, and even more for the IT files, probably saved me quite some hours of frustration! I'll try to get the LibIt project compiled as well, if I feel the need for something faster. As for the problem with DOS, I have the luck of owning at least a SB Live soundcard, which could be run with a driver based emulation in Windows 98 SE.  However, I don't know how much better this would turn out compared to DosBox, a kind of tedious affair for a few modules overall. It would be still cool to hear the original trackers in their original environment, though.

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PC Players / Impulse tracker and Itwav.drv
« on: February 10, 2016, 15:43:42 »
Hi there,

I guess most people here already noticed that IT has gone open source now, which obviously opens up the question how the matter with the stereo WAV writer is handled. Is it basically free now as well, or even included in the source code?
I'm admittedly not into tracking myself, but Itwav.drv seems to provide a very accurate playback of IT and S3M, and hence would be great for getting projects like the Unreal and Deus Ex soundtracks into high quality audio. An explanation how to compile the whole tracker myself, like it's hinted at the official source page, would be welcome as well, since unfortunately I don't have any programming knowledge, which complicates things a lot.

https://bitbucket.org/jthlim/impulsetracker

http://sourceforge.net/projects/guitasm8086/

Most of the necessary tools seem to be included in the second link, but apart from running DosBox I don't have a clue how to set them up properly, so a helping hand on this would be greatly appreciated.

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