Mod Archive Forums Mod Archive Forums
Advanced search  

News:

Please note: Your main modarchive.org account will not work here, you must create a forum account to post on the forums.

Pages: [1]   Go Down

Author Topic: what about fpmikmod4?  (Read 7163 times)

0 Members and 1 Guest are viewing this topic.

brx

  • New User
  • Offline Offline
  • Posts: 6
    • View Profile
what about fpmikmod4?
« on: November 18, 2008, 14:59:35 »

it can load a large number of different files!
they could help you to extend the compatibility to other filetypes

thanks
brx

ps: great work! i tried to move my first step in programming but it fails! so i have to ask, ask, ask!
Logged

0xtob

  • NitroTracker Moderators
  • Newbie
  • Offline Offline
  • Posts: 84
    • View Profile
Re: what about fpmikmod4?
« Reply #1 on: April 09, 2010, 12:29:17 »

Hi! Thanks for the suggestion, but there's several reasons why I don't want to use another XM library: The ds has limited computational power, so all XM libs that render the auto on the CPU (like mikmod) are out of the question. Nitrotracker is also an editor, and most XM libraries are only made for playback. This would require numerous extensions to the library, so I might as well write my own one. Lastly, it's tremendous fun writing your own XM library! :-)

Thanks anyway!
Logged
Pages: [1]   Go Up