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Author Topic: Minor glitches in Space-debris and ascent.s3m  (Read 5257 times)

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Gopher

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Minor glitches in Space-debris and ascent.s3m
« on: December 05, 2009, 23:33:05 »

Okay, here goes;
In ascent.s3m, every now and then when there is a porta-to note, usually a series of 300 (following a 302 or something like that) it exaggerates the portamento effect (strangely, not on the echo track though). Even more weirdly, when I playback the pattern to double-check, it plays it fine... but then the problem recurs on the next pattern or two. This happens quite a lot in ascent.s3m.

Space-debris:
Pattern 1B(21) and 1C(20); start playing from 1B so you can get the lead-in correctly, and something weird goes on. I'm not entirely sure what is going on here, because the channel in error is #3, which is playing sample 11. In my copy, sample 11 is extremely short (a4 bytes) yet the tracker is using command 934 which is an extremely large offset. Some double-checking is in order here, so just take this as an FYI.
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pailes

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Re: Minor glitches in Space-debris and ascent.s3m
« Reply #1 on: December 30, 2009, 19:10:55 »

Okay, here goes;
In ascent.s3m, every now and then when there is a porta-to note, usually a series of 300 (following a 302 or something like that) it exaggerates the portamento effect (strangely, not on the echo track though). Even more weirdly, when I playback the pattern to double-check, it plays it fine... but then the problem recurs on the next pattern or two. This happens quite a lot in ascent.s3m.

It's because s3m and xm are not 100% feature compatible. There is some kind of conversion and interpolation being performed on import. In most cases this works fine but not always.

Space-debris:
Pattern 1B(21) and 1C(20); start playing from 1B so you can get the lead-in correctly, and something weird goes on. I'm not entirely sure what is going on here, because the channel in error is #3, which is playing sample 11. In my copy, sample 11 is extremely short (a4 bytes) yet the tracker is using command 934 which is an extremely large offset. Some double-checking is in order here, so just take this as an FYI.

Is that an xm module? I did find quite some songs with that name in different formats.
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Saga Musix

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Re: Minor glitches in Space-debris and ascent.s3m
« Reply #2 on: December 30, 2009, 20:16:02 »

in case of space debris, that would appear to be a broken mod file or something; the sample in my version (which I got from modarchive, I guess) is long enough for the offset effect to work.
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