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Author Topic: CLOSED: need a chiptune composer for a pixel art flash game  (Read 5505 times)

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helgiii

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CLOSED: need a chiptune composer for a pixel art flash game
« on: February 21, 2012, 11:04:47 »

the game that looks alike is
silly sausage
but in our version it’s going to be an ant trying to get and eat all the ants out of an antfarm
need several tunes: menu + 1-2 for ingame, lose and win
all fun, cartoonish.. at least we think so currently
+ sounds
can offer 20% revshare when we sell it
and a link to you site in credits
get in contact ( show you works )
contact me here: oleg-vorontsov.com

and you can use any format
that the Flod as3 lib supports (flod 2.0)

F2Player (FastTracker II XM)
STPlayer (The Ultimate Soundtracker, DOC Soundtracker 9, Master Soundtracker, DOC Soundtracker 2.0)
MKPlayer (Soundtracker 2.3, Soundtracker 2.5, NoiseTracker 1.0, NoiseTracker 1.1, NoiseTracker 2.0)
HMPlayer (His Master's NoiseTracker)
PTPlayer (ProTracker 1.0, ProTracker 1.1, ProTracker 1.2)
FXPlayer (SoundFX 1.0, SoundFX 1.8, SoundFX 1.9, SoundFX 2.0)
FCPlayer (FutureComposer 1.0, FutureComposer 1.2, FutureComposer 1.3, FutureComposer 1.4)
S1Player (SidMon)
S2Player (SidMon II)
BPPlayer (BP SoundMon 1.0, BP SoundMon 2.0, BP SoundMon 3.0)
D1Player (DeltaMusic 1.0)
D2Player (DeltaMusic 2.0, Delta Music 2.2)
DMPlayer (Digital Mugician 4 & 7 Voices)
DWPlayer (David Whittaker, this player is in beta and it doesn't support all the variants out there)
YMPlayer (Atari ST YM Chip)

thanks guys!
« Last Edit: February 22, 2012, 05:45:56 by helgiii »
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helgiii

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Re: need a chiptune composer for a pixel art flash game
« Reply #1 on: February 22, 2012, 05:45:28 »

closed
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