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Author Topic: Help on converting VGM to MOD  (Read 579 times)

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LeoNicolas

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Help on converting VGM to MOD
« on: May 10, 2024, 05:25:50 »

Hello

I'm working on a version of the 1986 MSX game Knightmare, totally rewritten in MMBasic (https://github.com/leonicolas/knightmare-cmm2). I have a big challenge converting the game's VGM music to MOD, the format supported by the MMBasic interpreter. I can easily open the VGM  file on FamiStudio and use the notes as a reference to create the MOD  file on the OpenMPT software. The problem is that I'm terrible at creating songs. I can't make it sound nice.

Is anyone here interested in helping make the game songs? They are very short, and there are only a few. You can listen to two versions of the songs (PSG and SCC chips) on this website: https://downloads.khinsider.com/game-soundtracks/album/knightmare-msx. I can upload the VGM files if someone is interested in the project. I will add credits to the person on the game title screen, and you can use your creativity (and skills  :-\) to improve the songs.

Here you can watch some videos of the game stages: https://www.youtube.com/@GoToRetroGaming

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hitchhikr

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Re: Help on converting VGM to MOD
« Reply #1 on: May 16, 2024, 23:31:01 »

They already have been converted to mods: https://hoffman.home.blog/knightmare/
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