after-the-rain (after-the-rain.mod)
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Posted by gCrusher on Wed 16th Jul 2014, rated 9 / 10.
One of the first non-joint stereo mods I heard. There's something about that driving tune that really caught me. A lot of work went into the creation of this piece.
One of the first non-joint stereo mods I heard. There's something about that driving tune that really caught me. A lot of work went into the creation of this piece.
Posted by videogameboy76 on Tue 5th Mar 2013, rated 7 / 10.
This is a classic module that is little known due to it not having any artist attribution, but it's definitely catchy! With it's pop/rock sound and twangy synths, it's a very listenable tune for being a 4 channel MOD.
Back in the mid-90's it was noteable as being the main overworld theme in the hugely popular Macintosh adventure/role-playing game Realmz by FantaSoft (Tim Phillips). The most popular tracking software for the Mac at the time was PlayerPro by Antoine Rosset. He produced a very popular MOD player plugin that was used by a lot of game developers, including FantaSoft. The PlayerPro tracker remains one of the most feature-rich trackers to this day, with a variety of editor display formats including the classic tracker pattern note row/channel column view, and the musical notation view.
PlayerPro exists to this day on SourceForge:
http://sourceforge.net/projects/playerpro/
Realmz has long since been ported to the PC, and remains a highly addictive and fun game. Tim Phillips developed a scenario creation application (Divinity) which allows anyone to create a scenario (essentially it's own game using the Realmz engine) with its own world, plotline, bestiary, and items.
http://en.wikipedia.org/wiki/Realmz
This is a classic module that is little known due to it not having any artist attribution, but it's definitely catchy! With it's pop/rock sound and twangy synths, it's a very listenable tune for being a 4 channel MOD.
Back in the mid-90's it was noteable as being the main overworld theme in the hugely popular Macintosh adventure/role-playing game Realmz by FantaSoft (Tim Phillips). The most popular tracking software for the Mac at the time was PlayerPro by Antoine Rosset. He produced a very popular MOD player plugin that was used by a lot of game developers, including FantaSoft. The PlayerPro tracker remains one of the most feature-rich trackers to this day, with a variety of editor display formats including the classic tracker pattern note row/channel column view, and the musical notation view.
PlayerPro exists to this day on SourceForge:
http://sourceforge.net/projects/playerpro/
Realmz has long since been ported to the PC, and remains a highly addictive and fun game. Tim Phillips developed a scenario creation application (Divinity) which allows anyone to create a scenario (essentially it's own game using the Realmz engine) with its own world, plotline, bestiary, and items.
http://en.wikipedia.org/wiki/Realmz
Internal Texts *
ST-13:claps4 ST-12:distbass2 ST-07:bass2 ST-01:synbrass ST-12:bdrumi ST-13:syntbd ST ST-13:ORDERSNARE3 ST-03:call ST
* As per section 1.6 of our terms of use, The Mod Archive does not in any way guarantee the accuracy of the information contained on the website nor does it guarantee that such information will be free of objectionable content or free of content which is unsuitable for minors.
Very catchy, fast paced song, circa 1990. Its title is fitting, as it carries somewhat of a "post-apocalyptic" mood. The melodies are unique and varied in notes, but sharing the same general rhythm. The eight samples are of varying quality, from the ST-01 brass sound to the high quality timpani-like sound. The drum samples are fairly low quality but awesome sounding in use. The sudden cut off at the end is disappointing; a fade would have been more appropriate.