Final Battle (MFNERPG) (finalbattle8.it)
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"Final Battle" Music From a Non-Existent RPG (MFNERPG) by someone42 (someone42_000_hotmail.com) 11/09/03 Chris Chua This module marks the start of the MFNERPG series. For me, this is the sixth mod I have ever made. As far as I can tell, Impulse Tracker, ModPlug Tracker, Open Cubic Player and WinAmp all play this correctly. Because panning is set nearly every order, nothing should sound wrong if you seek through the track. WinAmp may loop this. If the reported length is greater than 6:00 then WinAmp has looped it. To unloop it set the options in the module player plugin config to loop 0 times. Every RPG has its final battle. Some have more than one "last boss", some make this battle extremely difficult. But once you complete that battle, you complete the game. Many RPGs have a special music track dedicated to this final battle, highlighting the importance of it. Samples marked "*" are from AZO_LS.IT. Samples marked "+" are from either a drum sample set or EAWPats "power" drum kit set. Most of these have reverb added to them. Samples marked "/" are from either the EAWPats or Goemon GUS patch set.
ShortDistortionGuitar LongDistortionGuitar BassGuitar Kick Snare Hi-Hat RideCymbal CrashCymbal Hi-Tom Mid-Tom GuitarHarmonic Square CleanGuitar CleanGuitar2 Choir Strings "Final Battle" Music from a non-existent RPG. by someone42 someone42_000_hotmail.com Send me your comments Completed 11/09/03 See comments for more information Dist Guitar.Short * Dist Guitar.Long * bass guitar * POWRKIC3.WAV + GATESD1.WAV + h-hihatp + h-ride + h-crash + ROOMHI1.WAV + ROOMMID1.WAV + gtrharm / square / guitar / guitar2 / Choir / strings /
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