beepgamemusicpart i (i.mod)
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This short tune is seemingly meant to be a funny retro-flashback at old C64/amiga games like the title is trying to imply. With chipsounds and loads of good memories. Not that this guy hasn't tried to put together a reasonable enough,memory- refreshing melody, but to be honest it sounds as squeaky as my 82 year old grandma's morning cough... The low score is explained by the nearly unlistenable chip sounds of too high frequenzies and the rather unstable environment of the song. This may not be too obvious for "untrained ears", but that's the impression that I get after listening to it in detail. This guy have seemingly a fair enough tracking knowledge; but a lot to learn about "arranging"; -putting complimentary instruments together, and knowing what frequenzies to use on the instruments/samples, and most important of all: -When. Otherwise the the impression I get about his instrument organization is good enough; something that could provide great help for younger/new trackers to see what kind of effects that have been used, and what kind of easy traps you can fall into when you're trying to master two or more sounds at a time to create the basic melody theme. All in order to produce a listenable mod. Otherwise the cutted drum loop with good variations is above average compared to what most basic, "once in a while" trackers comes up with at the current time. I've also taken into consideration the four channel limit that the composer have strugged against, as the .mod -format allows at maximum.