He Has No Face (NOFACE.S3M)
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Posted by A Laggy Grunt on Mon 31st Dec 2012, rated 7 / 10.
There are at least two uploads of this one on TMA. he_has_no_face.s3m has cleaner samples.
There are at least two uploads of this one on TMA. he_has_no_face.s3m has cleaner samples.
Posted by A-zTech on Sun 11th Jan 2009, rated 10 / 10.
oh geez! a great Skaventune! i met it the first time in a tiny PopCap game named Alchemy; kinda 40% of all its attraction was in this tune. but in original it was made for a party invitation by Future Crew. great one indeed, guys. =)
oh geez! a great Skaventune! i met it the first time in a tiny PopCap game named Alchemy; kinda 40% of all its attraction was in this tune. but in original it was made for a party invitation by Future Crew. great one indeed, guys. =)
Posted by The Nuke on Thu 17th Dec 1998, rated 8 / 10.
Ofcourse, first I have to apologize for one thing. When I reviewed the Skaven song "Night Of The Cats" I did complain about how "Skaven had put an empty pattern sometimes between the music patterns" but I noticed that it was just one of his techniques that didn't quite work in FT2, which I used to listen to it. Well, enough about, back to this. This is again a hi-quality tune from Skaven, with again great synth melodies and all. I just have to envy, how he does it. I don't like the start so much, but when it get's going, then there's no stopping. This would fit great for some futuristic game or something like that. I just have to wonder how Skaven does these things with only 12 channels. There are also some nice effects in the strings, used very well. You can see why Skaven is one of the best known composers in the scene, and he deserves it.
Ofcourse, first I have to apologize for one thing. When I reviewed the Skaven song "Night Of The Cats" I did complain about how "Skaven had put an empty pattern sometimes between the music patterns" but I noticed that it was just one of his techniques that didn't quite work in FT2, which I used to listen to it. Well, enough about, back to this. This is again a hi-quality tune from Skaven, with again great synth melodies and all. I just have to envy, how he does it. I don't like the start so much, but when it get's going, then there's no stopping. This would fit great for some futuristic game or something like that. I just have to wonder how Skaven does these things with only 12 channels. There are also some nice effects in the strings, used very well. You can see why Skaven is one of the best known composers in the scene, and he deserves it.
Internal Texts *
D50-Heavy.loop CleanSynthLead.Decay D50-Heavy.dist3 Voice.mantra Desert SynthBass.loud.WHUMP SetLed.1 SetLed.2 SetLed.3 SetLed.4 DepecheMetal MetalTune.loop MetalHit.2 HiHats.clockmaker EP2.Mohawk.bassdrum EP2.Mohawk.snare ToughTom.deeper HardTech.HiHat WeeBrass.Minor WeeBrass.Major WeeBrass.Sus2 Composed by Skaven / FC 6/95 Made just for money. They got a kine of a shitty attitude but they pay well ONE of the heads is a direct copy from the book "Dynamic Light and Shade" by Burne Hogarth. The rest are drawn by hand after intense study in human anatomy. Guess which one of them is the copy!
* As per section 1.6 of our terms of use, The Mod Archive does not in any way guarantee the accuracy of the information contained on the website nor does it guarantee that such information will be free of objectionable content or free of content which is unsuitable for minors.
Excellent composing skills. Good technique. Skaven is the best!