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Messages - raina

Pages: 1 ... 32 33 34 35 36 [37] 38 39 40 41 42 ... 72
361
MilkyTracker Support / Re: Milkytracker on ubuntu
« on: January 08, 2009, 01:00:08 »
Nice, thanks for posting the solution. :)

362
Help me find that... / Re: Does anyone know this mod?
« on: January 07, 2009, 20:18:20 »
Of course, but the game title was the only search term I knew.

363
Help me find that... / Re: Does anyone know this mod?
« on: January 07, 2009, 13:19:46 »
mod.ingame over here has a sample called alien3 in it..

364
MilkyTracker Support / Re: MilkyTracker MacOSX Help?
« on: January 06, 2009, 02:18:11 »
Just to be clear, did you download the OS X package marked "G3 compatible"?

365
Console Players / Re: DS: xm7play (preview)
« on: January 05, 2009, 15:48:54 »
Aww, come on. 16 is plenty of channels! But of course you need proper effects support to make the most out of them. I personally value the work put into xm7 mainly because I've had the opportunity to watch, comment on and influence its development closely and so I would gladly and confidently work on a DS project where the music was played on libxm7.

366
Tracking / Re: A little dip into the old-school tracking
« on: January 05, 2009, 00:20:58 »
IT is a nice file format...

367
MilkyTracker Support / Re: plays only first pattern
« on: January 05, 2009, 00:18:47 »
To me it sounded like a different problem, because of the wording.

368
Tracking / Re: A little dip into the old-school tracking
« on: January 04, 2009, 02:31:25 »
@Saga, to my knowledge this is strictly a MOD feature, although I can't be sure about IT. XM never supported it and neither should any XM replay.

369
Tracking / Re: A little dip into the old-school tracking
« on: January 03, 2009, 22:39:53 »
on-the-fly sample change?

Means, if you track like this:
Code: [Select]
C-4 ·1 ·· ···
··· ·· ·· ···
··· ·2 ·· ···
··· ·· ·· ···

...sample (instrument in MT) number 2 starts playing on the third row from the same position where sample 1 left off. It's a very powerful method for chipping and doing effects on samples which have only slight differences (different filter settings for example).

It's a poorly supported technique overall, since it was dropped in ProTracker 3, and I believe DOS trackers never supported it. To my knowledge, it's currently supported by MilkyTracker, XMPlay (in PT1 MOD mode), DeliPlayer, UADE and possibly OpenMPT. (Just waiting for saga to pounce and confirm the latter. ;))

370
Look what I made! / Re: my first chiptune
« on: January 01, 2009, 23:41:41 »
My idea about chaotic drums?

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