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Messages - raina

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461
Looks like a nice resource at a glance. Only linking to the radio websites instead of (or in addition to) stream links would make more sense to me and it seems the background color should be #FFF instead of #F7F5F1.

462
Tracking / Re: Reducing muddiness..
« on: October 04, 2008, 13:02:32 »
Making a resampled copy of your sample indeed helps in a tight .MOD spot. And in the best case you'll find another use for the "new" sample in the song.

463
Tracking / Re: The Best VST/DX Plugins ?
« on: October 04, 2008, 12:59:09 »
So far I've relied only on free plugins and I plan to in the foreseeable future as well. But admittedly the majority of freebies is geared towards electronic and experimental stuff rather than realism. All this is fine by me but sometimes you need those real instrument sounds for a more acoustic feel. So instead of trying to find dedicated plugins for different instruments, most of the time I get nice results using the rgc:audio sfz plugin in combination with a good quality SoundFont, which there are plenty of available for free as well.

464
Tracking / Re: The 10 most common tracker mistakes
« on: October 04, 2008, 12:43:17 »
Thank you for breaking the article out of the code box. :)

465
MilkyTracker Community / Re: building drum maps?
« on: October 04, 2008, 12:34:30 »
First you load your drum samples in the different sample slots of one instrument. Then in the instrument editor you click on the piano keys to assign notes to the currently selected sample. (Make sure the keyboard is in edit mode, not play mode.) As you can see, every note by default reads 0, so if you have selected sample 0, your clicking makes no difference. Try selecting another sample slot and build your kit like that.

(FF posts!)

466
Help me find that... / Re: Impulse Tracker v2.16
« on: October 02, 2008, 18:34:15 »
v2.16  is a registered version, the spreading of which discouraged Jeffrey Lim  from continuing the development of his shareware product. v2.14 Patch #5 is the latest freely distributable version.

467
\o/

468
PC Players / Re: modplayer that will loop mods
« on: September 26, 2008, 23:19:17 »
The xmp-modpacker plugin could help with your original file.

469
PC Players / Re: modplayer that will loop mods
« on: September 26, 2008, 01:18:32 »
Sounds like a fairly standard feature but XMPlay, for one, certainly has it. You just have to enable looping.

470
The Lobby / Re: Do you own an Ensoniq Synth? Pleas read!
« on: September 25, 2008, 00:40:03 »
Sorry, can't help you personally, but this sounds like an interesting project. I think you should also post this on the Renoise forum at http://www.renoise.com/board/

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