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Messages - toneunkee

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1
MilkyTracker Community / Re: absolute beginner!
« on: August 09, 2008, 00:07:11 »
yes! nitro tracker - I heard of this.  however, I just spent some money on a nanoloop cartridge for my GBA so that will take some time to learn first.

Ok, back to MT....

I managed to download a mod song and it's helping me to learn things.  I removed some notes and also deleted a few patterns making the song smaller, but when I tried to save...I got that "song contains incompatable samples" error again.....THEN I noticed that one of the samples had a relative note of 5 (which is strange beacuase the song was already a 4 channel amiga mog) so I change it to 0 and THEN when I try to save again, I get the "incompatable pattern data" error.  I don't understand this,  Any clues?

2
MilkyTracker Community / Re: absolute beginner!
« on: August 08, 2008, 19:29:56 »
I see!  It seems that XM files are way more flexible and higher quality audio-wise.  It looks like www.maz-sound.com has some nice instrument libraries.

I am curious about the audio file type for the Nintendo DS.  Strangely, there is no information out there about it.  I'm guessing it is tracker based files?


3
MilkyTracker Community / Re: absolute beginner!
« on: August 08, 2008, 07:30:58 »
nope, it wont load those either.  when I go to samples, and click load.....I point to the file where they are and wont even show them. ??

This must have to do with the fact that I'm trying it in a project that's set for AMIGA frequency table and in MOD mode??  Unfortunately, I'm stuck with those settings for this project..

4
MilkyTracker Community / Re: absolute beginner!
« on: August 08, 2008, 02:14:55 »
Ahh I see. This is getting more and more fun!  I am wondering about .IFF files? I downloaded some instruments and it looks like Milkytracker doesn't see this format.

I seems that with 4 channel AMIGA MODs, I am confined to 8 bit samples.  Is there a library out there I can purchase or download?  I am a lazy american and it's hard for us to make our own samples  :D  It would be great to have some nice instruments to compose with


I also tried to open a .MED file of a composition and wasn't able to. 

5
MilkyTracker Community / Re: absolute beginner!
« on: August 06, 2008, 09:29:55 »
Ok thanks Raina, I am now loving this program and already have a great sounding tune!!!  I have 4 tracks going and the whole thing repeats over and over. 

I also downloaded a few songs too listen to.  I am now wondering how the songs develop and change from the first loop.  It looks like the same part is looping, but their songs move into different parts and new instruments coming in.  Is there something really big I am missing here??

Also, since I am trying to make a mod, I saved as mod before closing and it said it was a linear file?  Anyway when I opened the file later, the song was totally messed up!  It was saved at 160 bpm but now is 120 and the instruments are all wrong....arrgghh all of the work is gone!

6
MilkyTracker Community / absolute beginner!
« on: August 05, 2008, 03:26:44 »
Hello, I 'm an experienced Pro Tools guy but totally new to tracking.  It looks like Milky Tracker will be my platform for learning this.  Are there any tutorials out there for a n00b such a myself?  I do know that I will need instrument samples, but have no idea where to find them!!

My first project is for a friends cellphone game.  I have a 100k limit for the music and he wants a 4 channel MOD. 

I also would like to get into chiptunes, but that's for my own kicks  ;D


7
wow, thanks!  It feels like I am diving into the deep end with this.  I am still a bit confused.
A module file stores note and effect data like a MIDI file but also contains the sound samples which act as instruments. When the module is played back, those samples are played and mixed in real-time according to what's written on the module patterns.
Where do I find these instrument samples? Are they built into Milky Tracker or do I need to go download them somewhere?  The chiptune route sounds fun too!   

8
Wanted: Music for Projects / Newbie needs to create 4 channel MOD
« on: August 04, 2008, 21:31:44 »
Hello everyone, I am a knowledgable Pro Tools audio guy but a total newbie to the MOD tracker world.  I need to get up to speed and create a great MOD tune for a friends cell phone game.  Is Milky Tracker a good place to start??  Can it import MIDI files?  What's the easiest program to use?

I also have a file size limit of 100k for the entire game!  Any suggestions?  This needs to sound incredible, but I know Milky Tracker does not support VST plugins.  How do I get great sounding instruments into such a tiny file????

I should also say that the music will be as follows:
Intro: 10 second intro
Win: 10 seconds or less
Lose: 10 seconds or less

I'm also curious how to make a MOD song loop continuously. (possibly for the menu screen)


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