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Author Topic: Samples  (Read 23575 times)

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0xtob

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Re: Samples
« Reply #10 on: July 25, 2008, 12:27:24 »

Stereo samples are no problem - NitroTracker converts them to mono automatically.
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Massacre

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Re: Samples
« Reply #11 on: July 26, 2008, 21:52:39 »

Has anyone got links for techno samples and scratching?
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Axeavius

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Re: Samples
« Reply #12 on: December 02, 2008, 01:48:39 »

As is poguemahon, I'm looking for a good collection of raw 8-bit wavs to start writing some megaman-esque music! Megaman 2 has some of the best videogame music ever, I just love that analog tone; very nostalgic to me, I was half raised by an NES!  Anyway, I bookmarked the above links, but a solid NES collection would be great if anyone knows where to look.  Thanks for everything.

usrfriendly

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Re: Samples
« Reply #13 on: December 06, 2008, 11:28:00 »

I'll put up what I've got tomorrow: three pulse (square) waves, triangle, sawtooth and sine (which sounds bad in NitroTracker).
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usrfriendly

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Re: Samples
« Reply #14 on: December 07, 2008, 01:15:07 »

Sorry about the double post, the edit feature doesn't seem to like me much.  Got the wave forms, the noise channel is more than likely RAM-intensive, but if you're doing chiptune, it won't be too bad.  Basically, apply looping to the shapes to make them play out.
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moncrey

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Re: Samples
« Reply #15 on: December 12, 2008, 19:32:49 »

my favorite set of 8-bit samples came from the user hardPCM on freesound. It seems to be lots of samples straight from NES or GB games. I'm sure most of you will recognize a number of them.

Heres a link to his Chip Pack
.
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