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Sampling / Some of the samples I used
« on: January 04, 2019, 08:21:54 »
Basically, just some samples I created with VSTs emulating the respective synths. I used some of them in my song "my toyota paseo."
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I'm sorry if that came off as rude. I wasn't necessarily blaming you in particular, and as Saga Musix pointed out, there was no guideline on conversions, so there really isn't someone to blame after all.Wait, then why was my module "jts-stage3" (yes I do understand why this one was rejected) or "kinnikinnick0718_-_journey_to_silius" accepted? It's a recreation of Stage 3 from the NES/Famicom game Journey to Silius/Raf World.
Yeah, they are very impressive. But then there's modules like this which are straight up SPC to IT conversions: https://modarchive.org/index.php?request=view_by_moduleid&query=35431
I assume whoever screened this didn't know what Earthbound was, what dumping means, what SPC means, and thought someone actually had the guts to compose a song at a BPM OF 250 AT 1 TICK PER ROW.
I gotta calm down.
kinnikinnick0718_-_journey_to_silius.mod was approved because unlike your other modules, it doesn't sound completely out of key and it actually has substance. Please stop comparing your modules to those uploaded ages ago. I was only 3 when battle09.it was uploaded, i wouldn't even become a screener until 17 years later. I have absolutely no idea why that module is in the archive, and i don't think it was approved by any of the current screeners either, so why are you blaming us for it?
But i do know that in some cases, really crap modules are allowed on TMA - for instance if it's a really old module, or if it's part of a collection of one musicians modules that gets uploaded. In those cases they get added to the archive, for, well, the purpose of archiving them.Then why do old modules that are bad and get submitted to be archived sometimes get rejected?