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Author Topic: Beatslicing in Milky Tracker  (Read 10870 times)

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usrfriendly

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Beatslicing in Milky Tracker
« on: October 03, 2008, 03:49:21 »

When I came here to post this thread about beatslicing, i realized what i did wrong.  I'll detail all of the steps to spare beginners this misery.

Step 1:  find a drum loop (or use the one attached to this post)
Step 2:  under the samples directory, load the drum loop
Step 3:  Select the whole loop, and increase the volume 500%
Step 4:  Simply, select each drum sound in the loop independently, then cut and paste into each instrument channel.

i'll go into specifics later, it's midnight here. happy tracking!
« Last Edit: October 07, 2008, 08:23:20 by poguemahon »
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pailes

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Re: Sorry, already solved
« Reply #1 on: October 03, 2008, 09:42:48 »

Even if it's solved already, it might help others as well.
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usrfriendly

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Re: Sorry, already solved
« Reply #2 on: October 06, 2008, 00:02:01 »

well, i had a problem with beatslicing in Milky Tracker.  I figured i'd post a thread here about it, but i realized what i was doing wrong right after the post.  If you want, i could post the details of what i did.
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grimmeld

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Re: Sorry, already solved
« Reply #3 on: October 06, 2008, 19:06:39 »

That's exactly what he was talking about :D
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usrfriendly

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Re: Sorry, already solved
« Reply #4 on: October 07, 2008, 08:16:25 »

sorry, sleep-deprived... i'll rebuild the OP.
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raina

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Re: Beatslicing in Milky Tracker
« Reply #5 on: October 07, 2008, 21:06:44 »

When you want to toy with a loop sample while retaining it intact, the 9xx command can be used trigger a sample in different positions. Its usefulness is a little limited when it comes to extremely high or low quality samples but otherwise, that's what I use.

usrfriendly

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Re: Beatslicing in Milky Tracker
« Reply #6 on: October 07, 2008, 23:58:40 »

completely missed the sample offset.  didn't read the documentation thoroughly.
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