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 51 
 on: July 05, 2020, 19:43:54 
Started by fuzion.mixer01 - Last post by Saga Musix
ModPlug Tracker (and maybe some others but that's rather unlikely) used 7-bit panning with surround command 8A4 for MOD files, much like the X command in the S3M format. However, it was much more common to have 8-bit panning (without surround) in MOD files, like FT2 did it, so OpenMPT uses 8-bit panning these days.
If OpenMPT detects that a MOD file uses 7-bit panning, it will convert it to 8-bit panning on import and converts command 8A4 to its IT/S3M equivalent S91 (but since that command does not exist in MOD files it is shown as a questionmark).

Most players will most likely assume 8-bit panning and not do the same conversion from 7-bit panning as OpenMPT does, so it's not a good idea to rely on this hack.

 52 
 on: July 05, 2020, 18:41:30 
Started by alexiusIII - Last post by alexiusIII
Help!

When I was young I came across the demo of Mod4Win. Quite the program and I loved the music that came bundled with it. The demo I had had 4 tracks included, the first was More Than Meets the Mind (which I've downloaded and reminisced over!), I think the second was called Leviathian or something like that. The track I am really after was the 4th in the demo playlist. I cannot remember its name, I can only remember the description saying it was either an award winning entry or a finalist for a competition in either 1993 or 1994.

Not much to go on I know but hopefully someone remembers it.

 53 
 on: July 05, 2020, 15:49:49 
Started by fuzion.mixer01 - Last post by fuzion.mixer01
I'm confused as to how this author managed to execute surround pan in this module.

https://modarchive.org/index.php?request=view_by_moduleid&query=32325

Also, there's a command "?91" (as shown in the attachment) that activates the surround when played back on OpenMPT. This could be the S91 command from .it.

Does this mean that there was actually a way to hack panning controls in .mods? That's pretty cool, ngl.

 54 
 on: July 04, 2020, 12:42:18 
Started by m0d - Last post by Saga Musix
Merged.

 55 
 on: July 04, 2020, 08:23:47 
Started by m0d - Last post by Flashy
https://modarchive.org/module.php?163565 and https://modarchive.org/module.php?48985 needs to be merged.

newer upload (nether.mod) sounds okay while the older upload (Netherworld.mod) has some samples corrupted.

 56 
 on: July 03, 2020, 22:23:41 
Started by m0d - Last post by Saga Musix
All merged.

 57 
 on: July 03, 2020, 20:39:54 
Started by m0d - Last post by Axxy
Dupes: 49858 (OHYEAH.MOD) and 50305 (OH_YEAH.MOD)

Basically a really nice Soundtracker rendition of "Oh Yeah" by Yello.

Also, AMP has it credited to Marcus Thomson (http://amp.dascene.net/detail.php?detail=modules&view=13857)

I've had it on my harddrive since 1997 credited to Yello. I didn't realise it was a cover song. Ferris Bueller I suppose...

It comes from various productions according to https://demozoo.org/sceners/45602/, including a Crystal cracktro credited to Marcus. Time to amend the author....

 58 
 on: July 03, 2020, 12:29:09 
Started by m0d - Last post by sherekhan
Another dupe: 124641 (CYBERCHRIST.MOD) is a dupe of 40248 (CYB.MOD), except it has corrupted samples. 40248 sounds allright, 124641 should be deleted.

Author = Vortex/Cryptoburners.

 59 
 on: July 03, 2020, 09:52:56 
Started by m0d - Last post by sherekhan
Dupes: 49858 (OHYEAH.MOD) and 50305 (OH_YEAH.MOD)

Uploaded same date. Seems the only difference is that the latter has a BBS ad in the sample text.

Basically a really nice Soundtracker rendition of "Oh Yeah" by Yello.

I see ModLand has it credited to Dr. Awesome aka Bjørn Lynne, but not sure if that is correct. It looks kind of out-of-character for him. Also, AMP has it credited to Marcus Thomson (http://amp.dascene.net/detail.php?detail=modules&view=13857)

 60 
 on: July 01, 2020, 20:11:46 
Started by m0d - Last post by Saga Musix
Thanks, I merged the former two (bladswed.mod had four extra bytes at the end of the file which didn't belong there). Since 53130 is different, it will stay of course.

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